/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "proximityfilter_p.h" #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { ProximityFilter::ProximityFilter() : FrameGraphNode(FrameGraphNode::ProximityFilter) , m_distanceThreshold(0.0f) { } void ProximityFilter::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) { const QProximityFilter *node = qobject_cast(frontEnd); if (!node) return; FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime); const auto entityId = Qt3DCore::qIdForNode(node->entity()); if (entityId != m_entityId) { m_entityId = entityId; markDirty(AbstractRenderer::FrameGraphDirty); } if (node->distanceThreshold() != m_distanceThreshold) { m_distanceThreshold = node->distanceThreshold(); markDirty(AbstractRenderer::FrameGraphDirty); } } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE