/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qframegraphselector.h" #include "qframegraphselector_p.h" QT_BEGIN_NAMESPACE namespace Qt3DRender { /*! \class Qt3DRender::QFrameGraphSelectorPrivate \internal */ QFrameGraphSelectorPrivate::QFrameGraphSelectorPrivate() : QFrameGraphNodePrivate() { } /*! \class Qt3DRender::QFrameGraphSelector \inmodule Qt3DRender \brief Qt3DRender::QFrameGraphSelector provide a way to select a one or more subtree of the FrameGraph at runtime The selection is made by executing Qt3DRender::QFrameGraphSelectorFunctor that will return a vector containing the indices of the \l {QFrameGraph}{FrameGraph} subtree to be used for the current frame. */ /*! Constructs a new Qt3DRender::QFrameGraphSelector instance using \a parent as parent. */ QFrameGraphSelector::QFrameGraphSelector(QNode *parent) : QFrameGraphNode(*new QFrameGraphSelectorPrivate, parent) { } QFrameGraphSelector::~QFrameGraphSelector() { QNode::cleanup(); } /*! \return the functor to be used for selecting FrameGraph subtrees. */ QFrameGraphSelectorFunctorPtr QFrameGraphSelector::selectionFunctor() const { Q_D(const QFrameGraphSelector); return d->m_selectionFunctor; } /*! Sets the functor \a functor to be used for selecting \l {QFrameGraph}{FrameGraph} subtrees at runtime. */ void QFrameGraphSelector::setSelectionFunctor(QFrameGraphSelectorFunctorPtr functor) { Q_D(QFrameGraphSelector); d->m_selectionFunctor = functor; } void QFrameGraphSelector::copy(const QNode *ref) { QFrameGraphNode::copy(ref); } } // namespace Qt3DRender QT_END_NAMESPACE