/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qviewport.h" #include "qviewport_p.h" #include QT_BEGIN_NAMESPACE namespace Qt3DRender { /*! \class Qt3DRender::QViewportPrivate \internal */ QViewportPrivate::QViewportPrivate() : QFrameGraphNodePrivate() , m_rect(QRectF(0.0f, 0.0f, 1.0f, 1.0f)) { } void QViewport::copy(const QNode *ref) { QFrameGraphNode::copy(ref); const QViewport *viewport = static_cast(ref); d_func()->m_rect = viewport->d_func()->m_rect; d_func()->m_clearColor = viewport->d_func()->m_clearColor; } QViewport::QViewport(QNode *parent) : QFrameGraphNode(*new QViewportPrivate, parent) { } QViewport::~QViewport() { QNode::cleanup(); } /*! \internal */ QViewport::QViewport(QViewportPrivate &dd, QNode *parent) : QFrameGraphNode(dd, parent) { } QRectF QViewport::rect() const { Q_D(const QViewport); return d->m_rect; } void QViewport::setRect(const QRectF &rect) { Q_D(QViewport); if (rect != d->m_rect) { d->m_rect = rect; emit rectChanged(rect); } } QColor QViewport::clearColor() const { Q_D(const QViewport); return d->m_clearColor; } void QViewport::setClearColor(const QColor &color) { Q_D(QViewport); if (color != d->m_clearColor) { d->m_clearColor = color; emit clearColorChanged(color); } } } // namespace Qt3DRender QT_END_NAMESPACE