/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "rendertargetselectornode_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE using namespace Qt3DCore; namespace Qt3DRender { namespace Render { RenderTargetSelector::RenderTargetSelector() : FrameGraphNode(FrameGraphNode::RenderTarget) { } void RenderTargetSelector::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) { const QRenderTargetSelector *node = qobject_cast(frontEnd); if (!node) return; FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime); const QNodeId renderTargetId = qIdForNode(node->target()); if (renderTargetId != m_renderTargetUuid) { m_renderTargetUuid = renderTargetId; markDirty(AbstractRenderer::FrameGraphDirty); } if (node->outputs() != m_outputs) { m_outputs = node->outputs(); markDirty(AbstractRenderer::FrameGraphDirty); } } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE