/**************************************************************************** ** ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "setfence_p.h" #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { SetFence::SetFence() : FrameGraphNode(FrameGraphNode::SetFence, QBackendNode::ReadWrite) { } SetFence::~SetFence() { } void SetFence::setHandle(const QVariant &handle) { auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(peerId()); change->setDeliveryFlags(Qt3DCore::QSceneChange::Nodes); change->setPropertyName("handle"); change->setValue(handle); notifyObservers(change); } void SetFence::setHandleType(QSetFence::HandleType type) { auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(peerId()); change->setDeliveryFlags(Qt3DCore::QSceneChange::Nodes); change->setPropertyName("handleType"); change->setValue(QVariant::fromValue(type)); notifyObservers(change); } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE