// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "statesetnode_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { using namespace Qt3DCore; StateSetNode::StateSetNode() : FrameGraphNode(FrameGraphNode::StateSet) { } StateSetNode::~StateSetNode() { } QList StateSetNode::renderStates() const { return m_renderStates; } void StateSetNode::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) { const QRenderStateSet *node = qobject_cast(frontEnd); if (!node) return; FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime); auto stateIds = qIdsForNodes(node->renderStates()); std::sort(std::begin(stateIds), std::end(stateIds)); if (m_renderStates != stateIds) { m_renderStates = stateIds; markDirty(AbstractRenderer::FrameGraphDirty); } } void StateSetNode::addRenderState(QNodeId renderStateId) { if (!m_renderStates.contains(renderStateId)) m_renderStates.push_back(renderStateId); } void StateSetNode::removeRenderState(QNodeId renderStateId) { m_renderStates.removeOne(renderStateId); } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE