/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Copyright (C) 2015 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3D_QBLENDEQUATION_H #define QT3D_QBLENDEQUATION_H #include QT_BEGIN_NAMESPACE namespace Qt3D { class QBlendEquationPrivate; class QT3DRENDERERSHARED_EXPORT QBlendEquation : public QRenderState { Q_OBJECT Q_PROPERTY(BlendMode mode READ mode WRITE setMode NOTIFY modeChanged) public: enum BlendMode { FuncAdd = 0x8006, FuncSubstract = 0x800A, FuncReverseSubstract = 0x800B, Min = 0x8007, Max = 0x8008 }; Q_ENUM(BlendMode) explicit QBlendEquation(QNode *parent = 0); BlendMode mode() const; void setMode(BlendMode mode); Q_SIGNALS: void modeChanged(); protected: void copy(const QNode *ref) Q_DECL_OVERRIDE; private: Q_DECLARE_PRIVATE(QBlendEquation) QT3D_CLONEABLE(QBlendEquation) }; } // Qt3D QT_END_NAMESPACE #endif // QT3D_QBLENDEQUATION_H