/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qpickingsettings.h" #include "qpickingsettings_p.h" QT_BEGIN_NAMESPACE namespace Qt3DRender { /*! * \class Qt3DRender::QPickingSettings * \brief The QPickingSettings class specifies the current framegraph to be used * by the renderer and specifies whether rendering is always active or updated * only on changes. * \since 5.7 * \inmodule Qt3DRender */ QPickingSettingsPrivate::QPickingSettingsPrivate() : Qt3DCore::QNodePrivate() , m_pickMethod(QPickingSettings::BoundingVolumePicking) , m_pickResultMode(QPickingSettings::NearestPick) , m_faceOrientationPickingMode(QPickingSettings::FrontFace) { } /*! * The constructor creates a new Qt3DRender::QPickingSettings * instance with the specified \a parent. * \param parent */ QPickingSettings::QPickingSettings(Qt3DCore::QNode *parent) : Qt3DCore::QNode(*new QPickingSettingsPrivate, parent) { } /*! \internal */ QPickingSettings::~QPickingSettings() { } /*! \internal */ QPickingSettings::QPickingSettings(QPickingSettingsPrivate &dd, Qt3DCore::QNode *parent) : Qt3DCore::QNode(dd, parent) { } /*! * \return the current pick method. */ QPickingSettings::PickMethod QPickingSettings::pickMethod() const { Q_D(const QPickingSettings); return d->m_pickMethod; } /*! * \return the current pick result mode. */ QPickingSettings::PickResultMode QPickingSettings::pickResultMode() const { Q_D(const QPickingSettings); return d->m_pickResultMode; } /*! * \return the back facing picking flag */ QPickingSettings::FaceOrientationPickingMode QPickingSettings::faceOrientationPickingMode() const { Q_D(const QPickingSettings); return d->m_faceOrientationPickingMode; } /*! * \enum Qt3DRender::QPickingSettings::PickMethod * * Specifies which parameters of Qt3DRender::QPickingSettings are used. * * \value BoundingVolumePicking * \value TrianglePicking */ /*! * Sets the pick method to \a pickMethod * \param pickMethod */ void QPickingSettings::setPickMethod(QPickingSettings::PickMethod pickMethod) { Q_D(QPickingSettings); if (d->m_pickMethod == pickMethod) return; d->m_pickMethod = pickMethod; emit pickMethodChanged(pickMethod); } /*! * \enum Qt3DRender::QPickingSettings::PickResultMode * * Specifies which parameters of Qt3DRender::PickResultMode are used. * * \value NearestPick * \value AllPicks */ /*! * Sets the pick result mode to \a pickResultMode * \param pickResultMode */ void QPickingSettings::setPickResultMode(QPickingSettings::PickResultMode pickResultMode) { Q_D(QPickingSettings); if (d->m_pickResultMode == pickResultMode) return; d->m_pickResultMode = pickResultMode; emit pickResultModeChanged(pickResultMode); } /*! * Sets whether back facing faces are picked or not * \param faceOrientationPickingMode */ void QPickingSettings::setFaceOrientationPickingMode(QPickingSettings::FaceOrientationPickingMode faceOrientationPickingMode) { Q_D(QPickingSettings); if (d->m_faceOrientationPickingMode == faceOrientationPickingMode) return; d->m_faceOrientationPickingMode = faceOrientationPickingMode; emit faceOrientationPickingModeChanged(faceOrientationPickingMode); } } // namespace Qt3Drender QT_END_NAMESPACE