/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qrenderattachment_p.h" #include "qrenderattachment.h" #include "qtexture.h" #include QT_BEGIN_NAMESPACE namespace Qt3D { /*! \class Qt3D::QRenderAttachmentPrivate \internal */ QRenderAttachmentPrivate::QRenderAttachmentPrivate() : QNodePrivate() , m_texture(Q_NULLPTR) , m_type(QRenderAttachment::ColorAttachment0) , m_mipLevel(0) , m_layer(0) , m_face(QRenderAttachment::CubeMapNegativeX) { } void QRenderAttachment::copy(const QNode *ref) { QNode::copy(ref); const QRenderAttachment *rA = static_cast(ref); d_func()->m_type = rA->d_func()->m_type; setTexture(qobject_cast(QNode::clone(rA->d_func()->m_texture))); } QRenderAttachment::QRenderAttachment(QNode *parent) : QNode(*new QRenderAttachmentPrivate, parent) { } /*! \internal */ QRenderAttachment::QRenderAttachment(QRenderAttachmentPrivate &dd, QNode *parent) : QNode(dd, parent) { } void QRenderAttachment::setType(QRenderAttachment::RenderAttachmentType type) { Q_D(QRenderAttachment); if (type != d->m_type) { d->m_type = type; emit typeChanged(); } } QRenderAttachment::RenderAttachmentType QRenderAttachment::type() const { Q_D(const QRenderAttachment); return d->m_type; } void QRenderAttachment::setTexture(QAbstractTextureProvider *texture) { Q_D(QRenderAttachment); if (texture != d->m_texture) { d->m_texture = texture; // Handle inline declaration if (!texture->parent()) texture->setParent(this); emit textureChanged(); } } QAbstractTextureProvider *QRenderAttachment::texture() const { Q_D(const QRenderAttachment); return d->m_texture; } void QRenderAttachment::setMipLevel(int level) { Q_D(QRenderAttachment); if (d->m_mipLevel != level) { d->m_mipLevel = level; emit mipLevelChanged(); } } int QRenderAttachment::mipLevel() const { Q_D(const QRenderAttachment); return d->m_mipLevel; } void QRenderAttachment::setLayer(int layer) { Q_D(QRenderAttachment); if (d->m_layer != layer) { d->m_layer = layer; emit layerChanged(); } } int QRenderAttachment::layer() const { Q_D(const QRenderAttachment); return d->m_layer; } void QRenderAttachment::setFace(QRenderAttachment::CubeMapFace face) { Q_D(QRenderAttachment); if (d->m_face != face) { d->m_face = face; emit faceChanged(); } } QRenderAttachment::CubeMapFace QRenderAttachment::face() const { Q_D(const QRenderAttachment); return d->m_face; } void QRenderAttachment::setName(const QString &name) { Q_D(QRenderAttachment); if (d->m_name != name) { d->m_name = name; emit nameChanged(); } } QString QRenderAttachment::name() const { Q_D(const QRenderAttachment); return d->m_name; } } // Qt3D QT_END_NAMESPACE