/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qrendertarget.h" #include "qrendertarget_p.h" #include "qrendertargetoutput.h" #include #include #include QT_BEGIN_NAMESPACE using namespace Qt3DCore; namespace Qt3DRender { /*! * \class Qt3DRender::QRenderTarget * \brief The QRenderTarget class encapsulates a target (usually a frame buffer * object) which the renderer can render into. * \since 5.7 * \inmodule Qt3DRender */ /*! \internal */ QRenderTargetPrivate::QRenderTargetPrivate() : QComponentPrivate() { } /*! * The constructor creates a new QRenderTarget::QRenderTarget instance with * the specified \a parent. */ QRenderTarget::QRenderTarget(QNode *parent) : QComponent(*new QRenderTargetPrivate, parent) { } /*! \internal */ QRenderTarget::~QRenderTarget() { } /*! \internal */ QRenderTarget::QRenderTarget(QRenderTargetPrivate &dd, QNode *parent) : QComponent(dd, parent) { } /*! * Adds a chosen output via \a output. * \param output */ void QRenderTarget::addOutput(QRenderTargetOutput *output) { Q_D(QRenderTarget); if (output && !d->m_outputs.contains(output)) { d->m_outputs.append(output); // Ensures proper bookkeeping d->registerDestructionHelper(output, &QRenderTarget::removeOutput, d->m_outputs); if (!output->parent()) output->setParent(this); if (d->m_changeArbiter != nullptr) { const auto change = QPropertyNodeAddedChangePtr::create(id(), output); change->setPropertyName("output"); d->notifyObservers(change); } } } /*! * Removes a chosen output via \a output. * \param output */ void QRenderTarget::removeOutput(QRenderTargetOutput *output) { Q_D(QRenderTarget); if (output && d->m_changeArbiter != nullptr) { const auto change = QPropertyNodeRemovedChangePtr::create(id(), output); change->setPropertyName("output"); d->notifyObservers(change); } d->m_outputs.removeOne(output); // Remove bookkeeping connection d->unregisterDestructionHelper(output); } /*! * \return the chosen outputs. */ QVector QRenderTarget::outputs() const { Q_D(const QRenderTarget); return d->m_outputs; } Qt3DCore::QNodeCreatedChangeBasePtr QRenderTarget::createNodeCreationChange() const { auto creationChange = Qt3DCore::QNodeCreatedChangePtr::create(this); auto &data = creationChange->data; data.outputIds = qIdsForNodes(outputs()); return creationChange; } } // namespace Qt3DRender QT_END_NAMESPACE