// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qrendertarget.h" #include "qrendertarget_p.h" #include "qrendertargetoutput.h" QT_BEGIN_NAMESPACE using namespace Qt3DCore; namespace Qt3DRender { /*! \class Qt3DRender::QRenderTarget \brief The QRenderTarget class encapsulates a target (usually a frame buffer object) which the renderer can render into. \since 5.7 \inmodule Qt3DRender A Qt3DRender::QRenderTarget comprises of Qt3DRender::QRenderTargetOutput objects, which specify the the buffers the render target is rendering to. The user can specify MRT(Multiple Render Targets) by attaching multiple textures to different attachment points. The results are undefined if the user tries to attach multiple textures to the same attachment point. At render time, only the draw buffers specified in the Qt3DRender::QRenderTargetSelector are used. */ /*! \qmltype RenderTarget \brief The RenderTarget class encapsulates a target (usually a frame buffer object) which the renderer can render into. \since 5.7 \inqmlmodule Qt3D.Render \instantiates Qt3DRender::QRenderTarget A RenderTarget comprises of RenderTargetOutput objects, which specify the the buffers the render target is rendering to. The user can specify MRT(Multiple Render Targets) by attaching multiple textures to different attachment points. The results are undefined if the user tries to attach multiple textures to the same attachment point. At render time, only the draw buffers specified in the RenderTargetSelector are used. */ /*! \qmlproperty list RenderTarget::attachments Holds the attachments for the RenderTarget. */ /*! \internal */ QRenderTargetPrivate::QRenderTargetPrivate() : QComponentPrivate() { } /*! The constructor creates a new QRenderTarget::QRenderTarget instance with the specified \a parent. */ QRenderTarget::QRenderTarget(QNode *parent) : QComponent(*new QRenderTargetPrivate, parent) { } /*! \internal */ QRenderTarget::~QRenderTarget() { } /*! \internal */ QRenderTarget::QRenderTarget(QRenderTargetPrivate &dd, QNode *parent) : QComponent(dd, parent) { } /*! Adds a chosen output via \a output. */ void QRenderTarget::addOutput(QRenderTargetOutput *output) { Q_D(QRenderTarget); if (output && !d->m_outputs.contains(output)) { d->m_outputs.append(output); // Ensures proper bookkeeping d->registerDestructionHelper(output, &QRenderTarget::removeOutput, d->m_outputs); if (!output->parent()) output->setParent(this); d->update(); } } /*! Removes a chosen output via \a output. */ void QRenderTarget::removeOutput(QRenderTargetOutput *output) { Q_D(QRenderTarget); if (!d->m_outputs.removeOne(output)) return; d->update(); // Remove bookkeeping connection d->unregisterDestructionHelper(output); } /*! \return the chosen outputs. */ QList QRenderTarget::outputs() const { Q_D(const QRenderTarget); return d->m_outputs; } } // namespace Qt3DRender QT_END_NAMESPACE #include "moc_qrendertarget.cpp"