// Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "attribute_p.h" #include #include QT_BEGIN_NAMESPACE using namespace Qt3DCore; namespace Qt3DRender { namespace Render { Attribute::Attribute() : BackendNode(ReadOnly) , m_nameId(0) , m_vertexBaseType(QAttribute::Float) , m_vertexSize(1) , m_count(0) , m_byteStride(0) , m_byteOffset(0) , m_divisor(0) , m_attributeType(QAttribute::VertexAttribute) , m_attributeDirty(false) { } Attribute::~Attribute() { } void Attribute::cleanup() { m_vertexBaseType = QAttribute::Float; m_vertexSize = 1; m_count = 0; m_byteStride = 0; m_byteOffset = 0; m_divisor = 0; m_attributeType = QAttribute::VertexAttribute; m_bufferId = Qt3DCore::QNodeId(); m_name.clear(); m_attributeDirty = false; m_nameId = 0; } void Attribute::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) { BackendNode::syncFromFrontEnd(frontEnd, firstTime); const QAttribute *node = qobject_cast(frontEnd); if (!node) return; m_attributeDirty = firstTime; if (m_name != node->name()) { m_name = node->name(); m_nameId = StringToInt::lookupId(m_name); m_attributeDirty = true; } if (m_vertexBaseType != node->vertexBaseType()) { m_vertexBaseType = node->vertexBaseType(); m_attributeDirty = true; } if (m_vertexSize != node->vertexSize()) { m_vertexSize = node->vertexSize(); m_attributeDirty = true; } if (m_count != node->count()) { m_count = node->count(); m_attributeDirty = true; } if (m_byteStride != node->byteStride()) { m_byteStride = node->byteStride(); m_attributeDirty = true; } if (m_byteOffset != node->byteOffset()) { m_byteOffset = node->byteOffset(); m_attributeDirty = true; } if (m_divisor != node->divisor()) { m_divisor = node->divisor(); m_attributeDirty = true; } if (m_attributeType != node->attributeType()) { m_attributeType = node->attributeType(); m_attributeDirty = true; } const auto bufferId = node->buffer() ? node->buffer()->id() : QNodeId{}; if (bufferId != m_bufferId) { m_bufferId = bufferId; m_attributeDirty = true; } markDirty(AbstractRenderer::AllDirty); } void Attribute::unsetDirty() { m_attributeDirty = false; } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE