INCLUDEPATH += $$PWD HEADERS += \ $$PWD/attribute_p.h \ $$PWD/buffer_p.h \ $$PWD/buffermanager_p.h \ $$PWD/geometry_p.h \ $$PWD/geometryrenderer_p.h \ $$PWD/geometryrenderermanager_p.h \ $$PWD/qbuffer.h \ $$PWD/qbuffer_p.h \ $$PWD/qgeometry.h \ $$PWD/qgeometry_p.h \ $$PWD/qgeometryfactory.h \ $$PWD/qgeometryrenderer.h \ $$PWD/qgeometryrenderer_p.h \ $$PWD/qmesh.h \ $$PWD/qmesh_p.h \ $$PWD/qattribute_p.h \ $$PWD/qattribute.h \ $$PWD/qbufferdatagenerator.h \ $$PWD/armature_p.h \ $$PWD/skeleton_p.h \ $$PWD/gltfskeletonloader_p.h \ $$PWD/skeletondata_p.h \ $$PWD/joint_p.h SOURCES += \ $$PWD/attribute.cpp \ $$PWD/buffer.cpp \ $$PWD/buffermanager.cpp \ $$PWD/geometry.cpp \ $$PWD/geometryrenderer.cpp \ $$PWD/geometryrenderermanager.cpp \ $$PWD/qbuffer.cpp \ $$PWD/qgeometry.cpp \ $$PWD/qgeometryrenderer.cpp \ $$PWD/qmesh.cpp \ $$PWD/qattribute.cpp \ $$PWD/armature.cpp \ $$PWD/skeleton.cpp \ $$PWD/gltfskeletonloader.cpp \ $$PWD/skeletondata.cpp \ $$PWD/joint.cpp