/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QABSTRACTATTRIBUTE_H #define QT3DRENDER_QABSTRACTATTRIBUTE_H #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QAbstractBuffer; class QAbstractAttributePrivate; typedef QSharedPointer QAbstractBufferPtr; class QT3DRENDERSHARED_EXPORT QAbstractAttribute : public Qt3DCore::QNode { Q_OBJECT Q_PROPERTY(Qt3DRender::QAbstractBuffer *buffer READ buffer WRITE setBuffer NOTIFY bufferChanged) Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged) Q_PROPERTY(DataType dataType READ dataType WRITE setDataType NOTIFY dataTypeChanged) Q_PROPERTY(uint dataSize READ dataSize WRITE setDataSize NOTIFY dataSizeChanged) Q_PROPERTY(uint count READ count WRITE setCount NOTIFY countChanged) Q_PROPERTY(uint byteStride READ byteStride WRITE setByteStride NOTIFY byteStrideChanged) Q_PROPERTY(uint byteOffset READ byteOffset WRITE setByteOffset NOTIFY byteOffsetChanged) Q_PROPERTY(uint divisor READ divisor WRITE setDivisor NOTIFY divisorChanged) Q_PROPERTY(AttributeType attributeType READ attributeType WRITE setAttributeType NOTIFY attributeTypeChanged) public: enum AttributeType { VertexAttribute, IndexAttribute }; Q_ENUM(AttributeType) enum DataType { Byte = 0, UnsignedByte, Short, UnsignedShort, Int, UnsignedInt, HalfFloat, Float, Double }; Q_ENUM(DataType) explicit QAbstractAttribute(QNode *parent = 0); ~QAbstractAttribute(); QAbstractAttribute(QAbstractBuffer *buf, DataType dataType, uint dataSize, uint count, uint offset = 0, uint stride = 0, QNode *parent = 0); QAbstractBuffer *buffer() const; QString name() const; DataType dataType() const; uint dataSize() const; uint count() const; uint byteStride() const; uint byteOffset() const; uint divisor() const; AttributeType attributeType() const; virtual QVector asVector4D() const = 0; virtual QVector asVector3D() const = 0; virtual QVector asVector2D() const = 0; virtual void dump(int count) = 0; public Q_SLOTS: void setBuffer(QAbstractBuffer *buffer); void setName(const QString &name); void setDataType(DataType type); void setDataSize(uint size); void setCount(uint count); void setByteStride(uint byteStride); void setByteOffset(uint byteOffset); void setDivisor(uint divisor); void setAttributeType(AttributeType attributeType); Q_SIGNALS: void bufferChanged(QAbstractBuffer *buffer); void nameChanged(const QString &name); void dataTypeChanged(DataType dataType); void dataSizeChanged(uint dataSize); void countChanged(uint count); void byteStrideChanged(uint byteStride); void byteOffsetChanged(uint byteOffset); void divisorChanged(uint divisor); void attributeTypeChanged(AttributeType attributeType); protected: QAbstractAttribute(QAbstractAttributePrivate &dd, QNode *parent = 0); QAbstractAttribute(QAbstractAttributePrivate &dd, QAbstractBuffer *buf, const QString &name, DataType dataType, uint dataSize, uint count, uint offset = 0, uint stride = 0, QNode *parent = 0); void copy(const QNode *ref) Q_DECL_OVERRIDE; private: Q_DECLARE_PRIVATE(QAbstractAttribute) }; } // Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_QABSTRACTATTRIBUTE_H