/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QBUFFER_H #define QT3DRENDER_QBUFFER_H #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { GLint elementType(GLint type); GLint tupleSizeFromType(GLint type); GLuint byteSizeFromType(GLint type); class QBufferPrivate; class QBufferFunctor; typedef QSharedPointer QBufferFunctorPtr; class QT3DRENDERSHARED_EXPORT QBuffer : public Qt3DCore::QAbstractBuffer { Q_OBJECT Q_PROPERTY(BufferType type READ type WRITE setType NOTIFY typeChanged) Q_PROPERTY(UsageType usage READ usage WRITE setUsage NOTIFY usageChanged) Q_PROPERTY(bool sync READ isSync WRITE setSync NOTIFY syncChanged) public: enum BufferType { VertexBuffer = 0x8892, // GL_ARRAY_BUFFER IndexBuffer = 0x8893, // GL_ELEMENT_ARRAY_BUFFER PixelPackBuffer = 0x88EB, // GL_PIXEL_PACK_BUFFER PixelUnpackBuffer = 0x88EC // GL_PIXEL_UNPACK_BUFFER }; Q_ENUM(BufferType) enum UsageType { StreamDraw = 0x88E0, // GL_STREAM_DRAW StreamRead = 0x88E1, // GL_STREAM_READ StreamCopy = 0x88E2, // GL_STREAM_COPY StaticDraw = 0x88E4, // GL_STATIC_DRAW StaticRead = 0x88E5, // GL_STATIC_READ StaticCopy = 0x88E6, // GL_STATIC_COPY DynamicDraw = 0x88E8, // GL_DYNAMIC_DRAW DynamicRead = 0x88E9, // GL_DYNAMIC_READ DynamicCopy = 0x88EA // GL_DYNAMIC_COPY }; Q_ENUM(UsageType) explicit QBuffer(BufferType ty = QBuffer::VertexBuffer, Qt3DCore::QNode *parent = 0); ~QBuffer(); void setUsage(UsageType usage); UsageType usage() const; void setType(BufferType type); BufferType type() const; void setBufferFunctor(const QBufferFunctorPtr &functor); QBufferFunctorPtr bufferFunctor() const; void setSync(bool sync); bool isSync() const; protected: QBuffer(QBufferPrivate &dd, QBuffer::BufferType ty, Qt3DCore::QNode *parent = 0); void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE; void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) Q_DECL_OVERRIDE; Q_SIGNALS: void typeChanged(); void usageChanged(); void syncChanged(); private: Q_DECLARE_PRIVATE(QBuffer) QT3D_CLONEABLE(QBuffer) }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_QBUFFER_H