/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qcuboidmesh.h" #include "qcuboidgeometry.h" QT_BEGIN_NAMESPACE namespace Qt3DRender { QCuboidMesh::QCuboidMesh(QNode *parent) : QGeometryRenderer(parent) { QCuboidGeometry *geometry = new QCuboidGeometry(this); QObject::connect(geometry, &QCuboidGeometry::xExtentChanged, this, &QCuboidMesh::xExtentChanged); QObject::connect(geometry, &QCuboidGeometry::yExtentChanged, this, &QCuboidMesh::yExtentChanged); QObject::connect(geometry, &QCuboidGeometry::zExtentChanged, this, &QCuboidMesh::zExtentChanged); QObject::connect(geometry, &QCuboidGeometry::xyMeshResolutionChanged, this, &QCuboidMesh::xyMeshResolutionChanged); QObject::connect(geometry, &QCuboidGeometry::xzMeshResolutionChanged, this, &QCuboidMesh::xzMeshResolutionChanged); QObject::connect(geometry, &QCuboidGeometry::yzMeshResolutionChanged, this, &QCuboidMesh::yzMeshResolutionChanged); QGeometryRenderer::setGeometry(geometry); } QCuboidMesh::~QCuboidMesh() { QNode::cleanup(); } void QCuboidMesh::setXExtent(float xExtent) { static_cast(geometry())->setXExtent(xExtent); } float QCuboidMesh::xExtent() const { return static_cast(geometry())->xExtent(); } void QCuboidMesh::setYExtent(float yExtent) { static_cast(geometry())->setYExtent(yExtent); } float QCuboidMesh::yExtent() const { return static_cast(geometry())->yExtent(); } void QCuboidMesh::setZExtent(float zExtent) { static_cast(geometry())->setZExtent(zExtent); } float QCuboidMesh::zExtent() const { return static_cast(geometry())->zExtent(); } void QCuboidMesh::setYZMeshResolution(const QSize &resolution) { static_cast(geometry())->setYZMeshResolution(resolution); } QSize QCuboidMesh::yzMeshResolution() const { return static_cast(geometry())->yzMeshResolution(); } void QCuboidMesh::setXZMeshResolution(const QSize &resolution) { static_cast(geometry())->setXZMeshResolution(resolution); } QSize QCuboidMesh::xzMeshResolution() const { return static_cast(geometry())->xzMeshResolution(); } void QCuboidMesh::setXYMeshResolution(const QSize &resolution) { static_cast(geometry())->setXYMeshResolution(resolution); } QSize QCuboidMesh::xyMeshResolution() const { return static_cast(geometry())->xyMeshResolution(); } } // namespace Qt3DRender QT_END_NAMESPACE