/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QMESH_P_H #define QT3DRENDER_QMESH_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { class QDownloadHelperService; } namespace Qt3DRender { namespace Render { class NodeManagers; } class Q_3DRENDERSHARED_PRIVATE_EXPORT QMeshPrivate : public QGeometryRendererPrivate { public: QMeshPrivate(); Q_DECLARE_PUBLIC(QMesh) static QMeshPrivate *get(QMesh *q); void setScene(Qt3DCore::QScene *scene) override; void updateFunctor(); void setStatus(QMesh::Status status); QUrl m_source; QString m_meshName; QMesh::Status m_status; }; class Q_AUTOTEST_EXPORT MeshDownloadRequest : public Qt3DCore::QDownloadRequest { public: MeshDownloadRequest(Qt3DCore::QNodeId mesh, QUrl source, Render::NodeManagers *managers); void onCompleted() override; private: Qt3DCore::QNodeId m_mesh; Render::NodeManagers *m_nodeManagers; }; class Q_AUTOTEST_EXPORT MeshLoaderFunctor : public QGeometryFactory { public : MeshLoaderFunctor(QMesh *mesh, const QByteArray &sourceData = QByteArray()); void setNodeManagers(Render::NodeManagers *managers) { m_nodeManagers = managers; } Render::NodeManagers *nodeManagers() const { return m_nodeManagers; } void setDownloaderService(Qt3DCore::QDownloadHelperService *service) { m_downloaderService = service; } Qt3DCore::QDownloadHelperService *downloaderService() const { return m_downloaderService; } void setSourceData(const QByteArray &data) { m_sourceData = data; } QByteArray sourceData() const { return m_sourceData; } QUrl sourcePath() const { return m_sourcePath; } Qt3DCore::QNodeId mesh() const { return m_mesh; } QString meshName() const { return m_meshName; } QMesh::Status status() const { return m_status; } QGeometry *operator()() override; bool operator ==(const QGeometryFactory &other) const override; QT_WARNING_PUSH QT_WARNING_DISABLE_DEPRECATED QT3D_FUNCTOR(MeshLoaderFunctor) QT_WARNING_POP private: Qt3DCore::QNodeId m_mesh; QUrl m_sourcePath; QString m_meshName; QByteArray m_sourceData; Render::NodeManagers *m_nodeManagers; Qt3DCore::QDownloadHelperService *m_downloaderService; QMesh::Status m_status; }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_QMESH_P_H