/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QSCENE_IMPORTER_P_H #define QT3DRENDER_QSCENE_IMPORTER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DCore { class QEntity; } namespace Qt3DRender { Q_DECLARE_LOGGING_CATEGORY(SceneParsers) class Q_3DRENDERSHARED_PRIVATE_EXPORT QSceneImporter : public QObject { Q_OBJECT Q_PROPERTY(ParserStatus status READ status NOTIFY statusChanged) Q_PROPERTY(QStringList errors READ errors NOTIFY errorsChanged) public: enum ParserStatus { Empty, Loading, Loaded, Error }; Q_ENUM(ParserStatus) // LCOV_EXCL_LINE QSceneImporter(); virtual ~QSceneImporter(); virtual void setSource(const QUrl &source) = 0; virtual void setData(const QByteArray& data, const QString &basePath) = 0; virtual bool areFileTypesSupported(const QStringList &extensions) const = 0; virtual Qt3DCore::QEntity *scene(const QString &id = QString()) = 0; virtual Qt3DCore::QEntity *node(const QString &id) = 0; ParserStatus status() const; QStringList errors() const; Q_SIGNALS: void statusChanged(ParserStatus status); void errorsChanged(const QStringList &errors); protected: void setStatus(ParserStatus status); void logError(const QString &error); void logInfo(const QString &info); private: ParserStatus m_status; QStringList m_errors; }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_QSCENE_IMPORTER_P_H