/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "calcboundingvolumejob_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace { void calculateLocalBoundingVolume(NodeManagers *manager, Entity *node); struct UpdateBoundFunctor { NodeManagers *manager; void operator ()(Qt3DRender::Render::Entity *node) { calculateLocalBoundingVolume(manager, node); } }; class BoundingVolumeCalculator { public: BoundingVolumeCalculator(NodeManagers *manager) : m_manager(manager) { } const Sphere& result() { return m_volume; } bool apply(Qt3DRender::Render::Attribute *positionAttribute) { FindExtremePoints findExtremePoints(m_manager); if (!findExtremePoints.apply(positionAttribute)) return false; // Calculate squared distance for the pairs of points const float xDist2 = (findExtremePoints.xMaxPt - findExtremePoints.xMinPt).lengthSquared(); const float yDist2 = (findExtremePoints.yMaxPt - findExtremePoints.yMinPt).lengthSquared(); const float zDist2 = (findExtremePoints.zMaxPt - findExtremePoints.zMinPt).lengthSquared(); // Select most distant pair QVector3D p = findExtremePoints.xMinPt; QVector3D q = findExtremePoints.xMaxPt; if (yDist2 > xDist2 && yDist2 > zDist2) { p = findExtremePoints.yMinPt; q = findExtremePoints.yMaxPt; } if (zDist2 > xDist2 && zDist2 > yDist2) { p = findExtremePoints.zMinPt; q = findExtremePoints.zMaxPt; } const QVector3D c = 0.5f * (p + q); m_volume.setCenter(c); m_volume.setRadius((q - c).length()); ExpandSphere expandSphere(m_manager, m_volume); if (!expandSphere.apply(positionAttribute)) return false; return true; } private: Sphere m_volume; NodeManagers *m_manager; class FindExtremePoints : public Buffer3fVisitor { public: FindExtremePoints(NodeManagers *manager) : Buffer3fVisitor(manager) , xMin(0.0f), xMax(0.0f), yMin(0.0f), yMax(0.0f), zMin(0.0f), zMax(0.0f) { } float xMin, xMax, yMin, yMax, zMin, zMax; QVector3D xMinPt, xMaxPt, yMinPt, yMaxPt, zMinPt, zMaxPt; void visit(uint ndx, float x, float y, float z) override { if (ndx) { if (x < xMin) { xMin = x; xMinPt = QVector3D(x, y, z); } if (x > xMax) { xMax = x; xMaxPt = QVector3D(x, y, z); } if (y < yMin) { yMin = y; yMinPt = QVector3D(x, y, z); } if (y > yMax) { yMax = y; yMaxPt = QVector3D(x, y, z); } if (z < zMin) { zMin = z; zMinPt = QVector3D(x, y, z); } if (z > zMax) { zMax = z; zMaxPt = QVector3D(x, y, z); } } else { xMin = xMax = x; yMin = yMax = y; zMin = zMax = z; xMinPt = xMaxPt = yMinPt = yMaxPt = zMinPt = zMaxPt = QVector3D(x, y, z); } } }; class ExpandSphere : public Buffer3fVisitor { public: ExpandSphere(NodeManagers *manager, Sphere& volume) : Buffer3fVisitor(manager), m_volume(volume) { } Sphere& m_volume; void visit(uint ndx, float x, float y, float z) override { Q_UNUSED(ndx); m_volume.expandToContain(QVector3D(x, y, z)); } }; }; void calculateLocalBoundingVolume(NodeManagers *manager, Entity *node) { // The Bounding volume will only be computed if the position Buffer // isDirty if (!node->isTreeEnabled()) return; GeometryRenderer *gRenderer = node->renderComponent(); if (gRenderer) { Geometry *geom = manager->lookupResource(gRenderer->geometryId()); if (geom) { Qt3DRender::Render::Attribute *positionAttribute = manager->lookupResource(geom->boundingPositionAttribute()); // Use the default position attribute if attribute is null if (!positionAttribute) { const auto attrIds = geom->attributes(); for (const Qt3DCore::QNodeId attrId : attrIds) { positionAttribute = manager->lookupResource(attrId); if (positionAttribute && positionAttribute->name() == QAttribute::defaultPositionAttributeName()) break; } } if (!positionAttribute || positionAttribute->attributeType() != QAttribute::VertexAttribute || positionAttribute->vertexBaseType() != QAttribute::Float || positionAttribute->vertexSize() < 3) { qWarning() << "QGeometry::boundingVolumePositionAttribute position Attribute not suited for bounding volume computation"; return; } Buffer *buf = manager->lookupResource(positionAttribute->bufferId()); // No point in continuing if the positionAttribute doesn't have a suitable buffer if (!buf) { qWarning() << "ObjectPicker position Attribute not referencing a valid buffer"; return; } // Buf will be set to not dirty once it's loaded // in a job executed after this one // We need to recompute the bounding volume // If anything in the GeometryRenderer has changed if (buf->isDirty() || node->isBoundingVolumeDirty() || positionAttribute->isDirty() || geom->isDirty() || gRenderer->isDirty()) { BoundingVolumeCalculator reader(manager); if (reader.apply(positionAttribute)) { node->localBoundingVolume()->setCenter(reader.result().center()); node->localBoundingVolume()->setRadius(reader.result().radius()); node->unsetBoundingVolumeDirty(); } } } } const QVector children = node->children(); if (children.size() > 1) { UpdateBoundFunctor functor; functor.manager = manager; QtConcurrent::blockingMap(children, functor); } else { const auto children = node->children(); for (Entity *child : children) calculateLocalBoundingVolume(manager, child); } } } // anonymous CalculateBoundingVolumeJob::CalculateBoundingVolumeJob() : m_manager(nullptr) , m_node(nullptr) { SET_JOB_RUN_STAT_TYPE(this, JobTypes::CalcBoundingVolume, 0); } void CalculateBoundingVolumeJob::run() { calculateLocalBoundingVolume(m_manager, m_node); } void CalculateBoundingVolumeJob::setRoot(Entity *node) { m_node = node; } void CalculateBoundingVolumeJob::setManagers(NodeManagers *manager) { m_manager = manager; } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE