INCLUDEPATH += $$PWD HEADERS += \ $$PWD/updateworldtransformjob_p.h \ $$PWD/renderviewjobutils_p.h \ $$PWD/loadscenejob_p.h \ $$PWD/framecleanupjob_p.h \ $$PWD/framepreparationjob_p.h \ $$PWD/loadtexturedatajob_p.h \ $$PWD/loadbufferjob_p.h \ $$PWD/loadgeometryjob_p.h \ $$PWD/calcboundingvolumejob_p.h \ $$PWD/pickboundingvolumejob_p.h \ $$PWD/calcgeometrytrianglevolumes_p.h \ $$PWD/job_common_p.h \ $$PWD/filterlayerentityjob_p.h \ $$PWD/filterentitybycomponentjob_p.h \ $$PWD/materialparametergathererjob_p.h \ $$PWD/genericlambdajob_p.h \ $$PWD/renderviewbuilderjob_p.h \ $$PWD/renderviewinitializerjob_p.h \ $$PWD/frustumcullingjob_p.h \ $$PWD/lightgatherer_p.h \ $$PWD/expandboundingvolumejob_p.h \ $$PWD/updateworldboundingvolumejob_p.h \ $$PWD/sendrendercapturejob_p.h SOURCES += \ $$PWD/updateworldtransformjob.cpp \ $$PWD/renderviewjobutils.cpp \ $$PWD/loadscenejob.cpp \ $$PWD/framecleanupjob.cpp \ $$PWD/framepreparationjob.cpp \ $$PWD/loadtexturedatajob.cpp \ $$PWD/loadbufferjob.cpp \ $$PWD/loadgeometryjob.cpp \ $$PWD/calcboundingvolumejob.cpp \ $$PWD/pickboundingvolumejob.cpp \ $$PWD/calcgeometrytrianglevolumes.cpp \ $$PWD/filterlayerentityjob.cpp \ $$PWD/materialparametergathererjob.cpp \ $$PWD/renderviewbuilderjob.cpp \ $$PWD/renderviewinitializerjob.cpp \ $$PWD/frustumcullingjob.cpp \ $$PWD/lightgatherer.cpp \ $$PWD/expandboundingvolumejob.cpp \ $$PWD/updateworldboundingvolumejob.cpp \ $$PWD/sendrendercapturejob.cpp