/**************************************************************************** ** ** Copyright (C) 2015 Paul Lemire ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "loadgeometryjob_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { class LoadGeometryJobPrivate : public Qt3DCore::QAspectJobPrivate { public: LoadGeometryJobPrivate() {} ~LoadGeometryJobPrivate() {} void postFrame(Qt3DCore::QAspectManager *manager) override; QVector> m_updates; }; LoadGeometryJob::LoadGeometryJob(const HGeometryRenderer &handle) : QAspectJob(*new LoadGeometryJobPrivate) , m_handle(handle) , m_nodeManagers(nullptr) { SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadGeometry, 0); } LoadGeometryJob::~LoadGeometryJob() { } void LoadGeometryJob::run() { Q_DJOB(LoadGeometryJob); GeometryRenderer *geometryRenderer = m_nodeManagers->geometryRendererManager()->data(m_handle); if (geometryRenderer != nullptr) d->m_updates.push_back({ geometryRenderer->peerId(), geometryRenderer->executeFunctor() }); } void LoadGeometryJobPrivate::postFrame(Qt3DCore::QAspectManager *manager) { const auto updates = std::move(m_updates); for (const auto &update : updates) { QGeometryRenderer *gR = static_cast(manager->lookupNode(update.first)); const GeometryFunctorResult &result = update.second; gR->setGeometry(result.geometry); // Set status if gR is a QMesh instance QMesh *mesh = qobject_cast(gR); if (mesh) { QMeshPrivate *dMesh = static_cast(Qt3DCore::QNodePrivate::get(mesh)); dMesh->setStatus(result.status); } } } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE