/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. 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Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_PICKBOUNDINGVOLUMEUTILS_H #define QT3DRENDER_RENDER_PICKBOUNDINGVOLUMEUTILS_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE class QSurface; namespace Qt3DRender { namespace RayCasting { class QAbstractCollisionQueryService; } namespace Render { class Entity; class Renderer; class FrameGraphNode; class NodeManagers; namespace PickingUtils { struct Q_AUTOTEST_EXPORT ViewportCameraAreaDetails { Qt3DCore::QNodeId cameraId; Qt3DCore::QNodeId viewportNodeId; QRectF viewport; QSize area; QSurface *surface = nullptr; }; QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, PickingUtils, ViewportCameraAreaDetails, Q_PRIMITIVE_TYPE) class Q_AUTOTEST_EXPORT ViewportCameraAreaGatherer { public: ViewportCameraAreaGatherer(const Qt3DCore::QNodeId &nodeId = Qt3DCore::QNodeId()) : m_targetCamera(nodeId) { } QVector gather(FrameGraphNode *root); private: Qt3DCore::QNodeId m_targetCamera; QVector m_leaves; void visit(FrameGraphNode *node); ViewportCameraAreaDetails gatherUpViewportCameraAreas(Render::FrameGraphNode *node) const; bool isUnique(const QVector &vcaList, const ViewportCameraAreaDetails &vca) const; }; typedef QVector HitList; class Q_AUTOTEST_EXPORT HierarchicalEntityPicker { public: explicit HierarchicalEntityPicker(const RayCasting::QRay3D &ray, bool requireObjectPicker = true); void setFilterLayers(const Qt3DCore::QNodeIdVector &layerIds, QAbstractRayCaster::FilterMode mode); bool collectHits(NodeManagers *manager, Entity *root); inline HitList hits() const { return m_hits; } inline QVector entities() const { return m_entities; } inline QHash entityToPriorityTable() const { return m_entityToPriorityTable; } private: RayCasting::QRay3D m_ray; HitList m_hits; QVector m_entities; bool m_objectPickersRequired; Qt3DCore::QNodeIdVector m_layerIds; QAbstractRayCaster::FilterMode m_filterMode; QHash m_entityToPriorityTable; }; struct Q_AUTOTEST_EXPORT AbstractCollisionGathererFunctor { AbstractCollisionGathererFunctor(); virtual ~AbstractCollisionGathererFunctor(); bool m_objectPickersRequired = true; NodeManagers *m_manager = nullptr; RayCasting::QRay3D m_ray; QHash m_entityToPriorityTable; virtual HitList computeHits(const QVector &entities, Qt3DRender::QPickingSettings::PickResultMode mode) = 0; // This define is required to work with QtConcurrent typedef HitList result_type; HitList operator ()(const Entity *entity) const; virtual HitList pick(const Entity *entity) const = 0; bool rayHitsEntity(const Entity *entity) const; static void sortHits(HitList &results); }; struct Q_AUTOTEST_EXPORT EntityCollisionGathererFunctor : public AbstractCollisionGathererFunctor { HitList computeHits(const QVector &entities, Qt3DRender::QPickingSettings::PickResultMode mode) override; HitList pick(const Entity *entity) const override; }; struct Q_AUTOTEST_EXPORT TriangleCollisionGathererFunctor : public AbstractCollisionGathererFunctor { bool m_frontFaceRequested; bool m_backFaceRequested; HitList computeHits(const QVector &entities, Qt3DRender::QPickingSettings::PickResultMode mode) override; HitList pick(const Entity *entity) const override; }; struct Q_AUTOTEST_EXPORT LineCollisionGathererFunctor : public AbstractCollisionGathererFunctor { float m_pickWorldSpaceTolerance; HitList computeHits(const QVector &entities, Qt3DRender::QPickingSettings::PickResultMode mode) override; HitList pick(const Entity *entity) const override; }; struct Q_AUTOTEST_EXPORT PointCollisionGathererFunctor : public AbstractCollisionGathererFunctor { float m_pickWorldSpaceTolerance; HitList computeHits(const QVector &entities, Qt3DRender::QPickingSettings::PickResultMode mode) override; HitList pick(const Entity *entity) const override; }; } // PickingUtils } // Render } // Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_PICKBOUNDINGVOLUMEUTILS_H