/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Copyright (C) 2016 Paul Lemire ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "renderviewinitializerjob_p.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { namespace { // only accessed in ctor and dtor of RenderViewJob // which are always being called in a non concurrent manner int renderViewInstanceCounter = 0; } // anonymous RenderViewInitializerJob::RenderViewInitializerJob() : m_renderer(nullptr) , m_fgLeaf(nullptr) , m_index(0) , m_renderView(nullptr) { SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderView, renderViewInstanceCounter++); } RenderViewInitializerJob::~RenderViewInitializerJob() { renderViewInstanceCounter--; } void RenderViewInitializerJob::run() { qCDebug(Jobs) << Q_FUNC_INFO << m_index; #if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) QElapsedTimer timer; timer.start(); qint64 gatherLightsTime; qint64 buildCommandsTime; #endif // Create a RenderView object // The RenderView are created from a QFrameAllocator stored in the current Thread local storage m_renderView = new RenderView; // RenderView should allocate heap resources using only the currentFrameAllocator m_renderView->setRenderer(m_renderer); // Populate the renderview's configuration from the framegraph setRenderViewConfigFromFrameGraphLeafNode(m_renderView, m_fgLeaf); #if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) qint64 gatherStateTime = timer.nsecsElapsed(); timer.restart(); #endif } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE