/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_RENDERVIEWJOB_H #define QT3DRENDER_RENDER_RENDERVIEWJOB_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { class Renderer; class FrameGraphNode; class Q_AUTOTEST_EXPORT RenderViewJob : public Qt3DCore::QAspectJob { public: RenderViewJob() : m_renderer(0) , m_fgLeaf(0) , m_index(0) {} inline void setRenderer(Renderer *renderer) { m_renderer = renderer; } inline void setSurfaceSize(const QSize &size) { m_surfaceSize = size; } inline void setFrameGraphLeafNode(FrameGraphNode *fgLeaf) { m_fgLeaf = fgLeaf; } // Sets the position in the queue of RenderViews that the // RenderView generated by this job should be inserted. This is // used to ensure that for example a RenderView for creating // a shadow map texture is submitted before the RenderView that // contains commands making use of the shadow map inline void setSubmitOrderIndex(int index) { m_index = index; } protected: void run() Q_DECL_OVERRIDE; private: Renderer *m_renderer; QSize m_surfaceSize; FrameGraphNode *m_fgLeaf; int m_index; }; typedef QSharedPointer RenderViewJobPtr; } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_RENDERVIEWJOB_H