/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "sendrendercapturejob_p.h" #include "Qt3DRender/private/renderer_p.h" #include "Qt3DRender/private/nodemanagers_p.h" #include "Qt3DRender/private/rendercapture_p.h" #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { SendRenderCaptureJob::SendRenderCaptureJob(Renderer *renderer) : Qt3DCore::QAspectJob() , m_renderer(renderer) { SET_JOB_RUN_STAT_TYPE(this, JobTypes::SendRenderCapture, 0); } SendRenderCaptureJob::~SendRenderCaptureJob() { } void SendRenderCaptureJob::setManagers(NodeManagers *managers) { m_managers = managers; } void SendRenderCaptureJob::run() { const auto pendingCaptures = m_renderer->takePendingRenderCaptureSendRequests(); for (Qt3DCore::QNodeId id : pendingCaptures) { auto *node = static_cast (m_managers->frameGraphManager()->lookupNode(id)); node->sendRenderCaptures(); } } } // Render } // Qt3DRender QT_END_NAMESPACE