/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "parametermapping_p.h" QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { ParameterMapping::ParameterMapping() : m_bindingType(QParameterMapping::Uniform) { } ParameterMapping::ParameterMapping(QParameterMapping *mapping) : m_id(mapping ? mapping->id() : Qt3DCore::QNodeId()) , m_parameterName(mapping ? mapping->parameterName() : QString()) , m_shaderVariableName(mapping ? mapping->shaderVariableName() : QString()) , m_bindingType(mapping ? mapping->bindingType() : QParameterMapping::Uniform) { } bool ParameterMapping::isValid() const { return !m_id.isNull(); } Qt3DCore::QNodeId ParameterMapping::id() const { return m_id; } QString ParameterMapping::parameterName() const { return m_parameterName; } QString ParameterMapping::shaderVariableName() const { return m_shaderVariableName; } QParameterMapping::Binding ParameterMapping::bindingType() const { return m_bindingType; } } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE