/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QPARAMETERMAPPING_H #define QT3DRENDER_QPARAMETERMAPPING_H #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QParameterMappingPrivate; class QT3DRENDERSHARED_EXPORT QParameterMapping : public Qt3DCore::QNode { Q_OBJECT Q_PROPERTY(QString parameterName READ parameterName WRITE setParameterName NOTIFY parameterNameChanged) Q_PROPERTY(QString shaderVariableName READ shaderVariableName WRITE setShaderVariableName NOTIFY shaderVariableNameChanged) Q_PROPERTY(Binding bindingType READ bindingType WRITE setBindingType NOTIFY bindingTypeChanged) public: enum Binding { Uniform = 0, Attribute, StandardUniform, FragmentOutput }; Q_ENUM(Binding) explicit QParameterMapping(Qt3DCore::QNode *parent = 0); QParameterMapping(const QString ¶meterName, const QString &shaderParameterName, QParameterMapping::Binding bindingType, Qt3DCore::QNode *parent = 0); ~QParameterMapping(); void setParameterName(const QString &name); void setShaderVariableName(const QString &name); void setBindingType(Binding type); QString parameterName() const; QString shaderVariableName() const; Binding bindingType() const; Q_SIGNALS: void parameterNameChanged(); void shaderVariableNameChanged(); void bindingTypeChanged(); protected: QParameterMapping(QParameterMappingPrivate &dd, Qt3DCore::QNode *parent = 0); void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE; private: Q_DECLARE_PRIVATE(QParameterMapping) QT3D_CLONEABLE(QParameterMapping) }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_QPARAMETERBINDER_H