/**************************************************************************** ** ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QABSTRACTRAYCASTER_H #define QT3DRENDER_QABSTRACTRAYCASTER_H #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QAbstractRayCasterPrivate; class QLayer; class Q_3DRENDERSHARED_EXPORT QAbstractRayCaster : public Qt3DCore::QComponent { Q_OBJECT Q_PROPERTY(RunMode runMode READ runMode WRITE setRunMode NOTIFY runModeChanged) Q_PROPERTY(FilterMode filterMode READ filterMode WRITE setFilterMode NOTIFY filterModeChanged) Q_PROPERTY(Hits hits READ hits NOTIFY hitsChanged) public: enum RunMode { Continuous, SingleShot }; Q_ENUM(RunMode) enum FilterMode { AcceptAnyMatchingLayers = 0, AcceptAllMatchingLayers, DiscardAnyMatchingLayers, DiscardAllMatchingLayers, }; Q_ENUM(FilterMode) // LOVC_EXLC_LINE using Hits = QVector; explicit QAbstractRayCaster(QNode *parent = nullptr); ~QAbstractRayCaster(); RunMode runMode() const; FilterMode filterMode() const; Hits hits() const; void addLayer(QLayer *layer); void removeLayer(QLayer *layer); QVector layers() const; public Q_SLOTS: void setRunMode(RunMode runMode); void setFilterMode(FilterMode filterMode); Q_SIGNALS: void runModeChanged(Qt3DRender::QAbstractRayCaster::RunMode runMode); void hitsChanged(const Qt3DRender::QAbstractRayCaster::Hits &hits); void filterModeChanged(Qt3DRender::QAbstractRayCaster::FilterMode filterMode); protected: explicit QAbstractRayCaster(QAbstractRayCasterPrivate &dd, QNode *parent = nullptr); void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) override; Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override; private: Q_DECLARE_PRIVATE(QAbstractRayCaster) }; } // Qt3D QT_END_NAMESPACE Q_DECLARE_METATYPE(Qt3DRender::QAbstractRayCaster::Hits) // LCOV_EXCL_LINE #endif // QT3DRENDER_QABSTRACTRAYCASTER_H