/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QOBJECTPICKER_H #define QT3DRENDER_QOBJECTPICKER_H #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QAttribute; class QObjectPickerPrivate; class QPickEvent; class Q_3DRENDERSHARED_EXPORT QObjectPicker : public Qt3DCore::QComponent { Q_OBJECT Q_PROPERTY(bool hoverEnabled READ isHoverEnabled WRITE setHoverEnabled NOTIFY hoverEnabledChanged) Q_PROPERTY(bool dragEnabled READ isDragEnabled WRITE setDragEnabled NOTIFY dragEnabledChanged) Q_PROPERTY(bool pressed READ isPressed NOTIFY pressedChanged) Q_PROPERTY(bool containsMouse READ containsMouse NOTIFY containsMouseChanged) Q_PROPERTY(int priority READ priority WRITE setPriority NOTIFY priorityChanged REVISION 13) public: explicit QObjectPicker(QNode *parent = nullptr); ~QObjectPicker(); bool isHoverEnabled() const; bool isDragEnabled() const; bool containsMouse() const; bool isPressed() const; int priority() const; public Q_SLOTS: void setHoverEnabled(bool hoverEnabled); void setDragEnabled(bool dragEnabled); Q_REVISION(13) void setPriority(int priority); protected: // TODO Unused remove in Qt6 void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) override; Q_SIGNALS: void pressed(Qt3DRender::QPickEvent *pick); void released(Qt3DRender::QPickEvent *pick); void clicked(Qt3DRender::QPickEvent *pick); void moved(Qt3DRender::QPickEvent *pick); void entered(); void exited(); void hoverEnabledChanged(bool hoverEnabled); void dragEnabledChanged(bool dragEnabled); void pressedChanged(bool pressed); void containsMouseChanged(bool containsMouse); Q_REVISION(13) void priorityChanged(int priority); private: Q_DECLARE_PRIVATE(QObjectPicker) Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override; }; } // Qt3D QT_END_NAMESPACE #endif // QT3DRENDER_QOBJECTPICKER_H