/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QOBJECTPICKER_P_H #define QT3DRENDER_QOBJECTPICKER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { /*! \internal */ class Q_3DRENDERSHARED_PRIVATE_EXPORT QObjectPickerPrivate : public Qt3DCore::QComponentPrivate { public: QObjectPickerPrivate() : QComponentPrivate() , m_hoverEnabled(false) , m_dragEnabled(false) , m_pressed(false) , m_containsMouse(false) , m_acceptedLastPressedEvent(true) , m_priority(0) { m_shareable = false; } Q_DECLARE_PUBLIC(QObjectPicker) bool m_hoverEnabled; bool m_dragEnabled; bool m_pressed; bool m_containsMouse; bool m_acceptedLastPressedEvent; int m_priority; enum EventType { Pressed, Released, Clicked, Moved }; void propagateEvent(QPickEvent *event, EventType type); void pressedEvent(QPickEvent *event); void clickedEvent(QPickEvent *event); void movedEvent(QPickEvent *event); void releasedEvent(QPickEvent *event); void setPressed(bool pressed); void setContainsMouse(bool containsMouse); }; struct QObjectPickerData { bool hoverEnabled; bool dragEnabled; int priority; }; struct QObjectPickerEvent { QPickEventPtr event; Qt3DCore::QNodeId viewportNodeId; }; } // namespace Qt3DRender QT_END_NAMESPACE Q_DECLARE_METATYPE(Qt3DRender::QObjectPickerEvent); #endif // QT3DRENDER_QOBJECTPICKER_P_H