/**************************************************************************** ** ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QRAYCASTER_H #define QT3DRENDER_QRAYCASTER_H #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class Q_3DRENDERSHARED_EXPORT QRayCaster : public QAbstractRayCaster { Q_OBJECT Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged) Q_PROPERTY(QVector3D direction READ direction WRITE setDirection NOTIFY directionChanged) Q_PROPERTY(float length READ length WRITE setLength NOTIFY lengthChanged) public: explicit QRayCaster(QNode *parent = nullptr); ~QRayCaster(); QVector3D origin() const; QVector3D direction() const; float length() const; public Q_SLOTS: void setOrigin(const QVector3D& origin); void setDirection(const QVector3D& direction); void setLength(float length); void trigger(); void trigger(const QVector3D& origin, const QVector3D& direction, float length); Q_SIGNALS: void originChanged(const QVector3D &origin); void directionChanged(const QVector3D &direction); void lengthChanged(float length); protected: explicit QRayCaster(QAbstractRayCasterPrivate &dd, QNode *parent = nullptr); }; } // Qt3D QT_END_NAMESPACE #endif // QT3DRENDER_QRAYCASTER_H