/**************************************************************************** ** ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QRAYCASTERHIT_H #define QT3DRENDER_QRAYCASTERHIT_H #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QRayCasterHitData; class QAbstractRayCasterPrivate; class Q_3DRENDERSHARED_EXPORT QRayCasterHit { Q_GADGET public: enum HitType { TriangleHit, LineHit, PointHit, EntityHit }; Q_ENUM(HitType) QRayCasterHit(); explicit QRayCasterHit(QRayCasterHit::HitType type, Qt3DCore::QNodeId id, float distance, const QVector3D &localIntersect, const QVector3D &worldIntersect, uint primitiveIndex, uint v1, uint v2, uint v3); QRayCasterHit(const QRayCasterHit &other); ~QRayCasterHit(); QRayCasterHit &operator =(const QRayCasterHit &other); HitType type() const; Qt3DCore::QNodeId entityId() const; Qt3DCore::QEntity *entity() const; float distance() const; QVector3D localIntersection() const; QVector3D worldIntersection() const; uint primitiveIndex() const; uint vertex1Index() const; uint vertex2Index() const; uint vertex3Index() const; private: friend class QAbstractRayCasterPrivate; void setEntity(Qt3DCore::QEntity *entity) const; QSharedDataPointer d; }; } // Qt3D QT_END_NAMESPACE #endif // QT3DRENDER_QRAYCASTERHIT_H