/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QRAY3D_H #define QT3DRENDER_QRAY3D_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace RayCasting { class Q_3DRENDERSHARED_EXPORT QRay3D { public: QRay3D(); explicit QRay3D(const Vector3D &origin, const Vector3D &direction = Vector3D(0.0f, 0.0f, 1.0f), float distance = 1.0f); ~QRay3D(); Vector3D origin() const; void setOrigin(const Vector3D &value); Vector3D direction() const; void setDirection(const Vector3D &value); float distance() const; void setDistance(float distance); bool contains(const Vector3D &point) const; bool contains(const QRay3D &ray) const; Vector3D point(float t) const; float projectedDistance(const Vector3D &point) const; Vector3D project(const Vector3D &vector) const; float distance(const Vector3D &point) const; QRay3D &transform(const Matrix4x4 &matrix); QRay3D transformed(const Matrix4x4 &matrix) const; bool operator==(const QRay3D &other) const; bool operator!=(const QRay3D &other) const; bool isValid() const { return !m_direction.isNull() && !qFuzzyIsNull(m_distance); } private: Vector3D m_origin; Vector3D m_direction; float m_distance; }; QT3D_DECLARE_TYPEINFO_2(Qt3DRender, RayCasting, QRay3D, Q_MOVABLE_TYPE) #ifndef QT_NO_DEBUG_STREAM Q_3DRENDERSHARED_EXPORT QDebug operator<<(QDebug dbg, const QRay3D &ray); #endif #ifndef QT_NO_DATASTREAM Q_3DRENDERSHARED_EXPORT QDataStream &operator<<(QDataStream &stream, const QRay3D &ray); Q_3DRENDERSHARED_EXPORT QDataStream &operator>>(QDataStream &stream, QRay3D &ray); #endif } // namespace RayCasting } // namespace Qt3DRender QT_END_NAMESPACE inline bool qFuzzyCompare(const Qt3DRender::RayCasting::QRay3D &ray1, const Qt3DRender::RayCasting::QRay3D &ray2) { return qFuzzyCompare(ray1.origin(), ray2.origin()) && qFuzzyCompare(ray1.direction(), ray2.direction()); } Q_DECLARE_METATYPE(Qt3DRender::RayCasting::QRay3D) // LCOV_EXCL_LINE #endif // QT3DRENDER_QRAY3D_H