include (renderer/renderer.pri) include (jobs/jobs.pri) include (io/io.pri) include (textures/textures.pri) include (graphicshelpers/graphicshelpers.pri) include (renderstates/renderstates.pri) # Qt3D is free of Q_FOREACH - make sure it stays that way: DEFINES += QT_NO_FOREACH gcov { QMAKE_CXXFLAGS += -fprofile-arcs -ftest-coverage QMAKE_LFLAGS += -fprofile-arcs -ftest-coverage }