/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qclipplane.h" #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QClipPlanePrivate : public QRenderStatePrivate { public: QClipPlanePrivate() : QRenderStatePrivate(QRenderState::ClipPlane) , m_plane(0) {} int m_plane; }; /*! \class Qt3DRender::QClipPlane \inmodule Qt3DRender \since 5.5 \brief Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance By default, OpenGL supports up to 8 additional clipping planes. Qt3DCore::QClipPlane allows to enable one of these additional planes. These planes can then be manipulated in the shaders using gl_ClipDistance[i] where i varies between 0 and 8. */ /*! \qmltype ClipPlane \instantiates Qt3DRender::QClipPlane \inherits RenderState \inqmlmodule Qt3D.Render \since 5.5 \brief Enables an additional OpenGL clipping plane that can be in shaders using gl_ClipDistance By default, OpenGL supports up to 8 additional clipping planes. ClipPlane allows to enable one of these additional planes. These planes can then be manipulated in the shaders using gl_ClipDistance[i] where i varies between 0 and 8. */ QClipPlane::QClipPlane(QNode *parent) : QRenderState(*new QClipPlanePrivate(), parent) { } QClipPlane::~QClipPlane() { QNode::cleanup(); } /*! * Returns the index of the clip plane. * \note usually between 0-7 */ int QClipPlane::plane() const { Q_D(const QClipPlane); return d->m_plane; } /*! * Sets the index of the clip plane to \a plane. * \note above 7, support is not garanteed */ void QClipPlane::setPlane(int plane) { Q_D(QClipPlane); if (plane != d->m_plane) { d->m_plane = plane; Q_EMIT planeChanged(plane); } } void QClipPlane::copy(const QNode *ref) { QRenderState::copy(ref); const QClipPlane *refClip = static_cast(ref); d_func()->m_plane = refClip->plane(); } } // namespace Qt3DRender QT_END_NAMESPACE