/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QCOLORMASK_H #define QT3DRENDER_QCOLORMASK_H #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QColorMaskPrivate; class QT3DRENDERSHARED_EXPORT QColorMask : public QRenderState { Q_OBJECT Q_PROPERTY(bool red READ isRed WRITE setRed NOTIFY redChanged) Q_PROPERTY(bool green READ isGreen WRITE setGreen NOTIFY greenChanged) Q_PROPERTY(bool blue READ isBlue WRITE setBlue NOTIFY blueChanged) Q_PROPERTY(bool alpha READ isAlpha WRITE setAlpha NOTIFY alphaChanged) public: explicit QColorMask(Qt3DCore::QNode *parent = Q_NULLPTR); ~QColorMask(); bool isRed() const; bool isGreen() const; bool isBlue() const; bool isAlpha() const; public Q_SLOTS: void setRed(bool red); void setGreen(bool green); void setBlue(bool blue); void setAlpha(bool alpha); Q_SIGNALS: void redChanged(bool red); void greenChanged(bool green); void blueChanged(bool blue); void alphaChanged(bool alpha); protected: void copy(const Qt3DCore::QNode *ref) Q_DECL_FINAL; private: Q_DECLARE_PRIVATE(QColorMask) QT3D_CLONEABLE(QColorMask) }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_QCOLORMASK_H