/**************************************************************************** ** ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qscissortest.h" #include "qscissortest_p.h" #include QT_BEGIN_NAMESPACE namespace Qt3DRender { /*! \class Qt3DRender::QScissorTest \brief The QScissorTest class discards fragments that fall outside of a certain rectangular portion of the screen. \since 5.7 \ingroup renderstates \inmodule Qt3DRender A QScissorTest class enables scissor test, which discards fragments outside the rectangular area of the screen specified by the left, bottom, width and height properties. */ /*! \qmltype ScissorTest \brief The ScissorTest type discards fragments that fall outside of a certain rectangular portion of the screen. \since 5.7 \ingroup renderstates \inqmlmodule Qt3D.Render \instantiates Qt3DRender::QScissorTest \inherits RenderState A ScissorTest type enables scissor test, which discards fragments outside the rectangular area of the screen specified by the left, bottom, width and height properties. */ /*! \qmlproperty int ScissorTest::left Holds the left coordinate of the scissor box. */ /*! \qmlproperty int ScissorTest::bottom Holds the bottom coordinate of the scissor box. */ /*! \qmlproperty int ScissorTest::width Holds the width of the scissor box. */ /*! \qmlproperty int ScissorTest::height Holds the height of the scissor box. */ /*! \property QScissorTest::left Holds the left coordinate of the scissor box. */ /*! \property QScissorTest::bottom Holds the bottom coordinate of the scissor box. */ /*! \property QScissorTest::width Holds the width of the scissor box. */ /*! \property QScissorTest::height Holds the height of the scissor box. */ /*! The constructor creates a new QScissorTest::QScissorTest instance with the specified \a parent */ QScissorTest::QScissorTest(QNode *parent) : QRenderState(*new QScissorTestPrivate, parent) { } /*! \internal */ QScissorTest::~QScissorTest() { } int QScissorTest::left() const { Q_D(const QScissorTest); return d->m_left; } void QScissorTest::setLeft(int left) { Q_D(QScissorTest); if (d->m_left != left) { d->m_left = left; emit leftChanged(left); } } int QScissorTest::bottom() const { Q_D(const QScissorTest); return d->m_bottom; } void QScissorTest::setBottom(int bottom) { Q_D(QScissorTest); if (d->m_bottom != bottom) { d->m_bottom = bottom; emit bottomChanged(bottom); } } int QScissorTest::width() const { Q_D(const QScissorTest); return d->m_width; } void QScissorTest::setWidth(int width) { Q_D(QScissorTest); if (d->m_width != width) { d->m_width = width; emit widthChanged(width); } } int QScissorTest::height() const { Q_D(const QScissorTest); return d->m_height; } void QScissorTest::setHeight(int height) { Q_D(QScissorTest); if (d->m_height != height) { d->m_height = height; emit heightChanged(height); } } Qt3DCore::QNodeCreatedChangeBasePtr QScissorTest::createNodeCreationChange() const { auto creationChange = QRenderStateCreatedChangePtr::create(this); auto &data = creationChange->data; Q_D(const QScissorTest); data.left = d->m_left; data.bottom = d->m_bottom; data.width = d->m_width; data.height = d->m_height; return creationChange; } } // namespace Qt3DRender QT_END_NAMESPACE #include "moc_qscissortest.cpp"