/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QSTENCILOPSEPARATE_H #define QT3DRENDER_QSTENCILOPSEPARATE_H #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QStencilOpPrivate; class QStencilOpSeparatePrivate; class QT3DRENDERSHARED_EXPORT QStencilOpSeparate : public QObject { Q_OBJECT Q_PROPERTY(StencilFaceMode faceMode READ faceMode NOTIFY faceModeChanged) Q_PROPERTY(StencilOp stencilFail READ stencilFail WRITE setStencilFail NOTIFY stencilFailChanged) Q_PROPERTY(StencilOp depthFail READ depthFail WRITE setDepthFail NOTIFY depthFailChanged) Q_PROPERTY(StencilOp stencilDepthPass READ stencilDepthPass WRITE setStencilDepthPass NOTIFY stencilDepthPassChanged) public: enum StencilFaceMode { Front = 0x0404, Back = 0x0405, FrontAndBack = 0x0408 }; Q_ENUM(StencilFaceMode) enum StencilOp { Zero = 0, Keep = 0x1E00, Replace = 0x1E01, Incr = 0x1E02, Decr = 0x1E03, IncrWrap = 0x8507, DecrWrap = 0x8508, Invert = 0x150A }; Q_ENUM(StencilOp) ~QStencilOpSeparate(); StencilFaceMode faceMode() const; void setStencilFail(StencilOp op); StencilOp stencilFail() const; void setDepthFail(StencilOp op); StencilOp depthFail() const; void setStencilDepthPass(StencilOp op); StencilOp stencilDepthPass() const; Q_SIGNALS: void stencilFailChanged(); void depthFailChanged(); void stencilDepthPassChanged(); void faceModeChanged(); private: explicit QStencilOpSeparate(StencilFaceMode mode, QObject *parent = 0); Q_DECLARE_PRIVATE(QStencilOpSeparate) friend class QStencilOpPrivate; }; } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_QSTENCILOPSEPARATE_H