/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_RENDER_STATEVARIANT_P_H #define QT3DRENDER_RENDER_STATEVARIANT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { struct Q_3DRENDERSHARED_PRIVATE_EXPORT StateVariant { StateMask type; union u_Data { BlendEquationArguments blendEquationArguments; BlendEquation blendEquation; AlphaFunc alphaFunc; MSAAEnabled msaaEnabled; DepthRange depthRange; DepthTest depthTest; NoDepthMask noDepthMask; CullFace cullFace; FrontFace frontFace; Dithering dithering; ScissorTest scissorTest; StencilTest stencilTest; AlphaCoverage alphaCoverage; PointSize pointSize; PolygonOffset polygonOffset; ColorMask colorMask; ClipPlane clipPlane; SeamlessCubemap seamlessCubemap; StencilOp stencilOp; StencilMask stencilMask; LineWidth lineWidth; u_Data() { // Assumes the above types don't need to have their ctor called memset(static_cast(this), 0, sizeof(u_Data)); } u_Data(const u_Data &other) { memcpy(static_cast(this), static_cast(&other), sizeof(u_Data)); } u_Data& operator=(const u_Data &other) { memcpy(static_cast(this), static_cast(&other), sizeof(u_Data)); return *this; } ~u_Data() { // Assumes the above types don't need to have their dtor called } } data; template static StateVariant createState(Args... values) { State state; state.set(values...); return StateVariant::fromValue(state); } template static StateVariant fromValue(const GenericState &state) { StateVariant v; v.type = GenericState::type(); // all union members start at the same memory address // so we can just write into whichever we want memcpy(static_cast(&v.data), static_cast(&state), sizeof(state)); return v; } RenderStateImpl *state(); const RenderStateImpl *constState() const; bool operator ==(const StateVariant &other) const; bool operator !=(const StateVariant &other) const; }; } // namespace Render } // namespace Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_STATEVARIANT_P_H