/**************************************************************************** ** ** Copyright (C) 2019 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DRENDER_QTEXTUREDATAUPDATE_H #define QT3DRENDER_QTEXTUREDATAUPDATE_H #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { class QTextureDataUpdate; class QTextureDataUpdatePrivate; Q_3DRENDERSHARED_EXPORT bool operator==(const QTextureDataUpdate &lhs, const QTextureDataUpdate &rhs) noexcept; class Q_3DRENDERSHARED_EXPORT QTextureDataUpdate { public: QTextureDataUpdate(); QTextureDataUpdate(const QTextureDataUpdate &other); QTextureDataUpdate &operator=(const QTextureDataUpdate &other); QTextureDataUpdate &operator=(QTextureDataUpdate &&other) noexcept { swap(other); return *this; } ~QTextureDataUpdate(); void swap(QTextureDataUpdate &other) noexcept { qSwap(d_ptr, other.d_ptr); } int x() const; int y() const; int z() const; int layer() const; int mipLevel() const; QAbstractTexture::CubeMapFace face() const; QTextureImageDataPtr data() const; void setX(int x); void setY(int y); void setZ(int z); void setLayer(int layer); void setMipLevel(int mipLevel); void setFace(QAbstractTexture::CubeMapFace face); void setData(const QTextureImageDataPtr &data); private: friend Q_3DRENDERSHARED_EXPORT bool operator==(const QTextureDataUpdate &lhs, const QTextureDataUpdate &rhs) noexcept; Q_DECLARE_PRIVATE(QTextureDataUpdate) QExplicitlySharedDataPointer d_ptr; }; QT3D_DECLARE_TYPEINFO(Qt3DRender, QTextureDataUpdate, Q_RELOCATABLE_TYPE) inline bool operator!=(const QTextureDataUpdate &lhs, const QTextureDataUpdate &rhs) noexcept { return !operator==(lhs, rhs); } inline void swap(QTextureDataUpdate &lhs, QTextureDataUpdate &rhs) noexcept { return lhs.swap(rhs); } } // Qt3DRender QT_END_NAMESPACE Q_DECLARE_METATYPE(Qt3DRender::QTextureDataUpdate) #endif // QT3DRENDER_QTEXTUREDATAUPDATE_H