/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****************************************************************************/ #include "qtexturegenerator.h" QT_BEGIN_NAMESPACE namespace Qt3DRender { /*! class Qt3DRender::QTextureGenerator \inmodule Qt3DRender \brief Generates the necessary information to create an OpenGL texture image. */ QTextureGenerator::~QTextureGenerator() { } /*! \class Qt3DRender::QTextureGenerator \inmodule Qt3DRender \brief Provides the image data for a texture. */ /*! \fn QTextureDataPtr Qt3DRender::QTextureGenerator::operator()() Returns the texture data. */ /*! \fn bool Qt3DRender::QTextureGenerator::operator==(const QTextureGenerator &other) const = 0 Compare these texture data to \a other. Returns \c true if both are equal. */ } // Qt3DRender QT_END_NAMESPACE