/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtQuick3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGLCYLINDER_H #define QGLCYLINDER_H #include "qt3dglobal.h" #include "qglmaterialcollection.h" QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Qt3D) class QGLBuilder; class QVector2D; class Q_QT3D_EXPORT QGLCylinder { public: explicit QGLCylinder(qreal diameterTop = 1.0f, qreal diameterBase = 1.0f, qreal height = 1.0f, int slices = 6, int layers = 3, bool top = true, bool base = true) : m_diameterTop(diameterTop), m_diameterBottom(diameterBase), m_height(height), m_slices(slices), m_layers(layers), m_top(top), m_base(base) {} //Cylinder dimensions qreal diameterTop() const {return m_diameterTop;} void setDiameterTop(qreal diameter) {m_diameterTop=diameter;} qreal diameterBottom() const {return m_diameterBottom;} void setDiameterBottom(qreal diameter) {m_diameterBottom=diameter;} qreal height() const {return m_height;} void setHeight(qreal height) {m_height = height;} //Cylinder geometrical subdivisions int slices() const {return m_slices;} void setSlices(int slices) {m_slices = slices;} int layers() const {return m_layers;} void setLayers(int layers) {m_layers = layers;} //End-caps attached? bool topEnabled() const {return m_top;} void setTopEnabled(bool top) {m_top = top;} bool baseEnabled() const {return m_base;} void setBaseEnabled(bool base) {m_base = base;} protected: qreal m_diameterTop; qreal m_diameterBottom; qreal m_height; int m_slices; int m_layers; bool m_top; bool m_base; }; Q_QT3D_EXPORT QGLBuilder& operator<<(QGLBuilder& builder, const QGLCylinder& cylinder); QT_END_NAMESPACE QT_END_HEADER #endif // QGLCYLINDER_H