/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGLSCENEFORMATPLUGIN_H #define QGLSCENEFORMATPLUGIN_H #include "qt3dglobal.h" #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Qt3D) class QGLAbstractScene; class QGLSceneFormatHandlerPrivate; class Q_QT3D_EXPORT QGLSceneFormatHandler { public: QGLSceneFormatHandler(); virtual ~QGLSceneFormatHandler(); QIODevice *device() const; void setDevice(QIODevice *device); QString format() const; void setFormat(const QString& format); QUrl url() const; void setUrl(const QUrl& url); virtual QGLAbstractScene *read() = 0; virtual void decodeOptions(const QString &options); private: QGLSceneFormatHandlerPrivate *d_ptr; }; struct Q_QT3D_EXPORT QGLSceneFormatFactoryInterface : public QFactoryInterface { virtual QGLSceneFormatHandler *create(QIODevice *device, const QUrl& url, const QString &format = QString()) const = 0; }; #define QGLSceneFormatFactoryInterface_iid \ "com.trolltech.Qt.QGLSceneFormatFactoryInterface" Q_DECLARE_INTERFACE(QGLSceneFormatFactoryInterface, QGLSceneFormatFactoryInterface_iid) class Q_QT3D_EXPORT QGLSceneFormatPlugin : public QObject, public QGLSceneFormatFactoryInterface { Q_OBJECT Q_INTERFACES(QGLSceneFormatFactoryInterface:QFactoryInterface) public: explicit QGLSceneFormatPlugin(QObject *parent = 0); virtual ~QGLSceneFormatPlugin(); virtual QStringList keys() const = 0; virtual QGLSceneFormatHandler *create(QIODevice *device, const QUrl& url, const QString &format = QString()) const = 0; }; QT_END_NAMESPACE QT_END_HEADER #endif