%modules = ( # path to module name map "Qt3DCore" => "$basedir/src/core", "Qt3DRenderer" => "$basedir/src/render", "Qt3DQuick" => "$basedir/src/quick3d/quick3d", "Qt3DQuickRenderer" => "$basedir/src/quick3d/quick3drenderer", "Qt3DInput" => "$basedir/src/input", ); %moduleheaders = ( # restrict the module headers to those found in relative path ); # Temporary hack to force generation of camel case headers until we can refactor # to get QBlah class names. This is also affected by the Qt3D namespace which we need # to avoid naming collisions with the likes of QTransform $publicclassregexp = "Qt3D::.+"; # Module dependencies. # Every module that is required to build this module should have one entry. # Each of the module version specifiers can take one of the following values: # - A specific Git revision. # - any git symbolic ref resolvable from the module's repository (e.g. "refs/heads/master" to track master branch) # %dependencies = ( "qtbase" => "", "qtxmlpatterns" => "", "qtdeclarative" => "", "qtimageformats" => "", );