/**************************************************************************** ** ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include class tst_ClipAnimator: public Qt3DCore::QBackendNodeTester { Q_OBJECT private Q_SLOTS: void checkPeerPropertyMirroring() { // GIVEN Qt3DAnimation::Animation::Handler handler; Qt3DAnimation::Animation::ClipAnimator backendAnimator; backendAnimator.setHandler(&handler); Qt3DAnimation::QClipAnimator animator; auto clip = new Qt3DAnimation::QAnimationClip(); animator.setClip(clip); animator.setLoops(10); // WHEN simulateInitialization(&animator, &backendAnimator); // THEN QCOMPARE(backendAnimator.peerId(), animator.id()); QCOMPARE(backendAnimator.isEnabled(), animator.isEnabled()); QCOMPARE(backendAnimator.clipId(), clip->id()); QCOMPARE(backendAnimator.isRunning(), animator.isRunning()); QCOMPARE(backendAnimator.loops(), animator.loops()); } void checkInitialAndCleanedUpState() { // GIVEN Qt3DAnimation::Animation::Handler handler; Qt3DAnimation::Animation::ClipAnimator backendAnimator; backendAnimator.setHandler(&handler); // THEN QVERIFY(backendAnimator.peerId().isNull()); QCOMPARE(backendAnimator.isEnabled(), false); QCOMPARE(backendAnimator.clipId(), Qt3DCore::QNodeId()); QCOMPARE(backendAnimator.isRunning(), false); QCOMPARE(backendAnimator.loops(), 1); // GIVEN Qt3DAnimation::QClipAnimator animator; auto clip = new Qt3DAnimation::QAnimationClip(); animator.setClip(clip); animator.setRunning(true); animator.setLoops(25); // WHEN simulateInitialization(&animator, &backendAnimator); backendAnimator.setClipId(Qt3DCore::QNodeId::createId()); backendAnimator.cleanup(); // THEN QCOMPARE(backendAnimator.clipId(), Qt3DCore::QNodeId()); QCOMPARE(backendAnimator.isEnabled(), false); QCOMPARE(backendAnimator.isRunning(), false); QCOMPARE(backendAnimator.loops(), 1); } void checkPropertyChanges() { // GIVEN Qt3DAnimation::Animation::Handler handler; Qt3DAnimation::Animation::ClipAnimator backendAnimator; backendAnimator.setHandler(&handler); Qt3DCore::QPropertyUpdatedChangePtr updateChange; // WHEN updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); updateChange->setPropertyName("enabled"); updateChange->setValue(true); backendAnimator.sceneChangeEvent(updateChange); // THEN QCOMPARE(backendAnimator.isEnabled(), true); // WHEN auto newClip = new Qt3DAnimation::QAnimationClip(); updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); updateChange->setPropertyName("clip"); updateChange->setValue(QVariant::fromValue(newClip->id())); backendAnimator.sceneChangeEvent(updateChange); // THEN QCOMPARE(backendAnimator.clipId(), newClip->id()); // WHEN updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); updateChange->setPropertyName("running"); updateChange->setValue(true); backendAnimator.sceneChangeEvent(updateChange); // THEN QCOMPARE(backendAnimator.isRunning(), true); // WHEN updateChange.reset(new Qt3DCore::QPropertyUpdatedChange(Qt3DCore::QNodeId())); updateChange->setPropertyName("loops"); updateChange->setValue(64); backendAnimator.sceneChangeEvent(updateChange); // THEN QCOMPARE(backendAnimator.loops(), 64); } }; QTEST_APPLESS_MAIN(tst_ClipAnimator) #include "tst_clipanimator.moc"