/**************************************************************************** ** ** Copyright (C) 2016 Paul Lemire ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include using namespace Qt3DCore; class tst_Matrix4x4_SSE: public QObject { Q_OBJECT private Q_SLOTS: void defaultConstruction() { // GIVEN Matrix4x4_SSE mat4; // THEN QCOMPARE(mat4.m11(), 1.0f); QCOMPARE(mat4.m12(), 0.0f); QCOMPARE(mat4.m13(), 0.0f); QCOMPARE(mat4.m14(), 0.0f); QCOMPARE(mat4.m21(), 0.0f); QCOMPARE(mat4.m22(), 1.0f); QCOMPARE(mat4.m23(), 0.0f); QCOMPARE(mat4.m24(), 0.0f); QCOMPARE(mat4.m31(), 0.0f); QCOMPARE(mat4.m32(), 0.0f); QCOMPARE(mat4.m33(), 1.0f); QCOMPARE(mat4.m34(), 0.0f); QCOMPARE(mat4.m41(), 0.0f); QCOMPARE(mat4.m42(), 0.0f); QCOMPARE(mat4.m43(), 0.0f); QCOMPARE(mat4.m44(), 1.0f); } void checkExplicitConstruction() { // GIVEN Matrix4x4_SSE mat4(11.0f, 12.0f, 13.0f, 14.0f, 21.0f, 22.0f, 23.0f, 24.0f, 31.0f, 32.0f, 33.0f, 34.0f, 41.0f, 42.0f, 43.0f, 44.0f); // THEN QCOMPARE(mat4.m11(), 11.0f); QCOMPARE(mat4.m12(), 12.0f); QCOMPARE(mat4.m13(), 13.0f); QCOMPARE(mat4.m14(), 14.0f); QCOMPARE(mat4.m21(), 21.0f); QCOMPARE(mat4.m22(), 22.0f); QCOMPARE(mat4.m23(), 23.0f); QCOMPARE(mat4.m24(), 24.0f); QCOMPARE(mat4.m31(), 31.0f); QCOMPARE(mat4.m32(), 32.0f); QCOMPARE(mat4.m33(), 33.0f); QCOMPARE(mat4.m34(), 34.0f); QCOMPARE(mat4.m41(), 41.0f); QCOMPARE(mat4.m42(), 42.0f); QCOMPARE(mat4.m43(), 43.0f); QCOMPARE(mat4.m44(), 44.0f); } void checkTransposed() { // GIVEN Matrix4x4_SSE mat4(11.0f, 12.0f, 13.0f, 14.0f, 21.0f, 22.0f, 23.0f, 24.0f, 31.0f, 32.0f, 33.0f, 34.0f, 41.0f, 42.0f, 43.0f, 44.0f); // WHEN mat4 = mat4.transposed(); // THEN QCOMPARE(mat4.m11(), 11.0f); QCOMPARE(mat4.m12(), 21.0f); QCOMPARE(mat4.m13(), 31.0f); QCOMPARE(mat4.m14(), 41.0f); QCOMPARE(mat4.m21(), 12.0f); QCOMPARE(mat4.m22(), 22.0f); QCOMPARE(mat4.m23(), 32.0f); QCOMPARE(mat4.m24(), 42.0f); QCOMPARE(mat4.m31(), 13.0f); QCOMPARE(mat4.m32(), 23.0f); QCOMPARE(mat4.m33(), 33.0f); QCOMPARE(mat4.m34(), 43.0f); QCOMPARE(mat4.m41(), 14.0f); QCOMPARE(mat4.m42(), 24.0f); QCOMPARE(mat4.m43(), 34.0f); QCOMPARE(mat4.m44(), 44.0f); } void checkMultiplication() { { // GIVEN QMatrix4x4 mat1; QMatrix4x4 mat2; mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); mat2.translate(5.0f, 12.0f, 11.0f); const Matrix4x4_SSE mat1fast(mat1); const Matrix4x4_SSE mat2fast(mat2); // WHEN const Matrix4x4_SSE ret = mat1fast * mat2fast; // THEN QCOMPARE(ret.toQMatrix4x4(), mat1 * mat2); } { // GIVEN QMatrix4x4 mat1; QMatrix4x4 mat2; mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); mat2.translate(5.0f, 12.0f, 11.0f); const Matrix4x4_SSE mat1fast(mat1); const Matrix4x4_SSE mat2fast(mat2); // WHEN const Matrix4x4_SSE ret = mat2fast * mat1fast; // THEN QCOMPARE(ret.toQMatrix4x4(), mat2 * mat1); } } void checkAddition() { { // GIVEN QMatrix4x4 mat1; QMatrix4x4 mat2; mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); mat2.translate(5.0f, 12.0f, 11.0f); const Matrix4x4_SSE mat1fast(mat1); const Matrix4x4_SSE mat2fast(mat2); // WHEN const Matrix4x4_SSE ret = mat1fast + mat2fast; // THEN QCOMPARE(ret.toQMatrix4x4(), mat1 + mat2); } { // GIVEN QMatrix4x4 mat1; QMatrix4x4 mat2; mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); mat2.translate(5.0f, 12.0f, 11.0f); const Matrix4x4_SSE mat1fast(mat1); const Matrix4x4_SSE mat2fast(mat2); // WHEN const Matrix4x4_SSE ret = mat2fast + mat1fast; // THEN QCOMPARE(ret.toQMatrix4x4(), mat2 + mat1); } } void checkSubstraction() { { // GIVEN QMatrix4x4 mat1; QMatrix4x4 mat2; mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); mat2.translate(5.0f, 12.0f, 11.0f); const Matrix4x4_SSE mat1fast(mat1); const Matrix4x4_SSE mat2fast(mat2); // WHEN const Matrix4x4_SSE ret = mat1fast - mat2fast; // THEN QCOMPARE(ret.toQMatrix4x4(), mat1 - mat2); } { // GIVEN QMatrix4x4 mat1; QMatrix4x4 mat2; mat1.rotate(45.0f, QVector3D(1.0f, 0.0f, 0.0f)); mat2.translate(5.0f, 12.0f, 11.0f); const Matrix4x4_SSE mat1fast(mat1); const Matrix4x4_SSE mat2fast(mat2); // WHEN const Matrix4x4_SSE ret = mat2fast - mat1fast; // THEN QCOMPARE(ret.toQMatrix4x4(), mat2 - mat1); } } void checkEquality() { { // GIVEN Matrix4x4_SSE c1; Matrix4x4_SSE c2; // THEN QVERIFY(c1 == c2); } { QMatrix4x4 tmp; tmp.translate(5.0f, 8.0f, 14.0f); // GIVEN Matrix4x4_SSE c1(tmp); Matrix4x4_SSE c2(tmp); // THEN QVERIFY(c1 == c2); } { QMatrix4x4 tmp; tmp.translate(5.0f, 8.0f, 14.0f); // GIVEN Matrix4x4_SSE c1; Matrix4x4_SSE c2(tmp); // THEN QVERIFY(!(c1 == c2)); } } void checkInequality() { { // GIVEN Matrix4x4_SSE c1; Matrix4x4_SSE c2; // THEN QVERIFY(!(c1 != c2)); } { // GIVEN QMatrix4x4 tmp; tmp.translate(5.0f, 8.0f, 14.0f); Matrix4x4_SSE c1(tmp); tmp.translate(3.0f, 9.0f, -4.0f); Matrix4x4_SSE c2(tmp); // THEN QVERIFY(c1 != c2); } } void checkMatrixVector4DMultiplication() { // GIVEN QMatrix4x4 tmpMat; QVector4D tmpVec4(1.0f, 2.0f, 3.0f, 4.0f); tmpMat.translate(5.0f, 8.0f, 14.0f); Matrix4x4_SSE mat(tmpMat); Vector4D vec4(tmpVec4); // WHEN const Vector4D resultingVec = mat * vec4; // THEN QCOMPARE(resultingVec.toQVector4D(), tmpMat * tmpVec4); } void checkVector4DMatrixMultiplication() { // GIVEN QMatrix4x4 tmpMat; QVector4D tmpVec4(1.0f, 2.0f, 3.0f, 4.0f); tmpMat.translate(5.0f, 8.0f, 14.0f); Matrix4x4_SSE mat(tmpMat); Vector4D vec4(tmpVec4); // WHEN const Vector4D resultingVec = vec4 * mat; // THEN QCOMPARE(resultingVec.toQVector4D(), tmpVec4 * tmpMat); } void checkMatrixVector3DMultiplication() { // GIVEN QMatrix4x4 tmpMat; QVector3D tmpVec3(1.0f, 2.0f, 3.0f); tmpMat.translate(5.0f, 8.0f, 14.0f); Matrix4x4_SSE mat(tmpMat); Vector3D vec3(tmpVec3); // WHEN const Vector3D resultingVec = mat * vec3; // THEN QCOMPARE(resultingVec.toQVector3D(), tmpMat * tmpVec3); } void checkVector3DMatrixMultiplication() { // GIVEN QMatrix4x4 tmpMat; QVector3D tmpVec3(1.0f, 2.0f, 3.0f); tmpMat.translate(5.0f, 8.0f, 14.0f); Matrix4x4_SSE mat(tmpMat); Vector3D vec3(tmpVec3); // WHEN const Vector3D resultingVec = vec3 * mat; // THEN QCOMPARE(resultingVec.toQVector3D(), tmpVec3 * tmpMat); } void checkRows() { // GIVEN const Matrix4x4_SSE mat4(11.0f, 12.0f, 13.0f, 14.0f, 21.0f, 22.0f, 23.0f, 24.0f, 31.0f, 32.0f, 33.0f, 34.0f, 41.0f, 42.0f, 43.0f, 44.0f); { // WHEN const Vector4D row = mat4.row(0); // THEN QCOMPARE(row.x(), 11.0f); QCOMPARE(row.y(), 12.0f); QCOMPARE(row.z(), 13.0f); QCOMPARE(row.w(), 14.0f); } { // WHEN const Vector4D row = mat4.row(1); // THEN QCOMPARE(row.x(), 21.0f); QCOMPARE(row.y(), 22.0f); QCOMPARE(row.z(), 23.0f); QCOMPARE(row.w(), 24.0f); } { // WHEN const Vector4D row = mat4.row(2); // THEN QCOMPARE(row.x(), 31.0f); QCOMPARE(row.y(), 32.0f); QCOMPARE(row.z(), 33.0f); QCOMPARE(row.w(), 34.0f); } { // WHEN const Vector4D row = mat4.row(3); // THEN QCOMPARE(row.x(), 41.0f); QCOMPARE(row.y(), 42.0f); QCOMPARE(row.z(), 43.0f); QCOMPARE(row.w(), 44.0f); } } void checkColumns() { // GIVEN const Matrix4x4_SSE mat4(11.0f, 12.0f, 13.0f, 14.0f, 21.0f, 22.0f, 23.0f, 24.0f, 31.0f, 32.0f, 33.0f, 34.0f, 41.0f, 42.0f, 43.0f, 44.0f); { // WHEN const Vector4D row = mat4.column(0); // THEN QCOMPARE(row.x(), 11.0f); QCOMPARE(row.y(), 21.0f); QCOMPARE(row.z(), 31.0f); QCOMPARE(row.w(), 41.0f); } { // WHEN const Vector4D row = mat4.column(1); // THEN QCOMPARE(row.x(), 12.0f); QCOMPARE(row.y(), 22.0f); QCOMPARE(row.z(), 32.0f); QCOMPARE(row.w(), 42.0f); } { // WHEN const Vector4D row = mat4.column(2); // THEN QCOMPARE(row.x(), 13.0f); QCOMPARE(row.y(), 23.0f); QCOMPARE(row.z(), 33.0f); QCOMPARE(row.w(), 43.0f); } { // WHEN const Vector4D row = mat4.column(3); // THEN QCOMPARE(row.x(), 14.0f); QCOMPARE(row.y(), 24.0f); QCOMPARE(row.z(), 34.0f); QCOMPARE(row.w(), 44.0f); } } void checkVectorMapVector() { { // GIVEN QMatrix4x4 tmpMat; QVector3D tmpVec3(1.0f, 0.0f, 0.0f); tmpMat.rotate(90.f, 0.f, 1.f, 0.f); Matrix4x4_SSE mat(tmpMat); Vector3D vec3(tmpVec3); // WHEN const Vector3D resultingVec = mat.mapVector(vec3); // THEN QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3)); } { // GIVEN QMatrix4x4 tmpMat; QVector3D tmpVec3(0.0f, 0.0f, -1.0f); tmpMat.rotate(90.f, 0.f, 1.f, 0.f); Matrix4x4_SSE mat(tmpMat); Vector3D vec3(tmpVec3); // WHEN const Vector3D resultingVec = mat.mapVector(vec3); // THEN QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3)); } { // GIVEN QMatrix4x4 tmpMat; QVector3D tmpVec3(3.0f, -3.0f, -1.0f); tmpMat.rotate(90.f, 0.33f, 0.33f, 0.33f); Matrix4x4_SSE mat(tmpMat); Vector3D vec3(tmpVec3); // WHEN const Vector3D resultingVec = mat.mapVector(vec3); // THEN QCOMPARE(resultingVec.toQVector3D(), tmpMat.mapVector(tmpVec3)); } } }; QTEST_MAIN(tst_Matrix4x4_SSE) #include "tst_matrix4x4_sse.moc"