/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL3$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or later as published by the Free ** Software Foundation and appearing in the file LICENSE.GPL included in ** the packaging of this file. Please review the following information to ** ensure the GNU General Public License version 2.0 requirements will be ** met: http://www.gnu.org/licenses/gpl-2.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include using namespace QT_PREPEND_NAMESPACE(Qt3DCore); #define FAKE_ASPECT(ClassName) \ class ClassName : public QAbstractAspect \ { \ Q_OBJECT \ public: \ explicit ClassName(QObject *parent = 0) \ : QAbstractAspect(parent) {} \ \ private: \ void onRootEntityChanged(QEntity *) Q_DECL_OVERRIDE {} \ void onInitialize(const QVariantMap &) Q_DECL_OVERRIDE {} \ void onStartup() Q_DECL_OVERRIDE {} \ void onShutdown() Q_DECL_OVERRIDE {} \ void onCleanup() Q_DECL_OVERRIDE {} \ void sceneNodeAdded(QSceneChangePtr &) Q_DECL_OVERRIDE {} \ void sceneNodeRemoved(QSceneChangePtr &) Q_DECL_OVERRIDE {} \ \ QVector jobsToExecute(qint64) Q_DECL_OVERRIDE \ { \ return QVector(); \ } \ }; FAKE_ASPECT(DefaultFakeAspect) FAKE_ASPECT(AnotherFakeAspect) QT3D_REGISTER_ASPECT("default", DefaultFakeAspect) class tst_QAspectFactory : public QObject { Q_OBJECT private Q_SLOTS: void shoulHaveDefaultState() { // GIVEN QAspectFactory factory; // THEN QCOMPARE(factory.availableFactories().size(), 1); QCOMPARE(factory.availableFactories().first(), QString("default")); // WHEN QAbstractAspect *aspect = factory.createAspect(QStringLiteral("default")); // THEN QVERIFY(qobject_cast(aspect) != Q_NULLPTR); QVERIFY(aspect->parent() == Q_NULLPTR); } void shouldKnowAspectNames() { // GIVEN QAspectFactory factory; // WHEN DefaultFakeAspect fake; AnotherFakeAspect missing; // THEN QCOMPARE(factory.aspectName(&fake), QString("default")); QCOMPARE(factory.aspectName(&missing), QString()); } void shouldGracefulyHandleMissingFactories() { // GIVEN QAspectFactory factory; // WHEN QAbstractAspect *aspect = factory.createAspect(QStringLiteral("missing"), this); // THEN QVERIFY(qobject_cast(aspect) == Q_NULLPTR); } }; QTEST_MAIN(tst_QAspectFactory) #include "tst_qaspectfactory.moc"