/**************************************************************************** ** ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include class tst_QFirstPersonCameraController : public QObject { Q_OBJECT private Q_SLOTS: void checkDefaultConstruction() { // GIVEN Qt3DExtras::QFirstPersonCameraController firstPersonCameraController; // THEN QVERIFY(firstPersonCameraController.camera() == nullptr); QCOMPARE(firstPersonCameraController.linearSpeed(), 10.0f); QCOMPARE(firstPersonCameraController.lookSpeed(), 180.0f); QCOMPARE(firstPersonCameraController.acceleration(), -1.0f); QCOMPARE(firstPersonCameraController.deceleration(), -1.0f); } void checkPropertyChanges() { // GIVEN Qt3DExtras::QFirstPersonCameraController firstPersonCameraController; { // WHEN QSignalSpy spy(&firstPersonCameraController, SIGNAL(cameraChanged())); Qt3DRender::QCamera *newValue = new Qt3DRender::QCamera(&firstPersonCameraController); firstPersonCameraController.setCamera(newValue); // THEN QCOMPARE(firstPersonCameraController.camera(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); firstPersonCameraController.setCamera(newValue); // THEN QCOMPARE(firstPersonCameraController.camera(), newValue); QCOMPARE(spy.count(), 0); // WHEN spy.clear(); // Check node bookeeping delete newValue; // THEN QCOMPARE(spy.count(), 1); QVERIFY(firstPersonCameraController.camera() == nullptr); } { // WHEN QSignalSpy spy(&firstPersonCameraController, SIGNAL(linearSpeedChanged())); const float newValue = 300.0f; firstPersonCameraController.setLinearSpeed(newValue); // THEN QCOMPARE(firstPersonCameraController.linearSpeed(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); firstPersonCameraController.setLinearSpeed(newValue); // THEN QCOMPARE(firstPersonCameraController.linearSpeed(), newValue); QCOMPARE(spy.count(), 0); } { // WHEN QSignalSpy spy(&firstPersonCameraController, SIGNAL(lookSpeedChanged())); const float newValue = 0.001f; firstPersonCameraController.setLookSpeed(newValue); // THEN QCOMPARE(firstPersonCameraController.lookSpeed(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); firstPersonCameraController.setLookSpeed(newValue); // THEN QCOMPARE(firstPersonCameraController.lookSpeed(), newValue); QCOMPARE(spy.count(), 0); } { // WHEN QSignalSpy spy(&firstPersonCameraController, SIGNAL(accelerationChanged(float))); const float newValue = 0.001f; firstPersonCameraController.setAcceleration(newValue); // THEN QCOMPARE(firstPersonCameraController.acceleration(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); firstPersonCameraController.setAcceleration(newValue); // THEN QCOMPARE(firstPersonCameraController.acceleration(), newValue); QCOMPARE(spy.count(), 0); } { // WHEN QSignalSpy spy(&firstPersonCameraController, SIGNAL(decelerationChanged(float))); const float newValue = 0.001f; firstPersonCameraController.setDeceleration(newValue); // THEN QCOMPARE(firstPersonCameraController.deceleration(), newValue); QCOMPARE(spy.count(), 1); // WHEN spy.clear(); firstPersonCameraController.setDeceleration(newValue); // THEN QCOMPARE(firstPersonCameraController.deceleration(), newValue); QCOMPARE(spy.count(), 0); } } }; QTEST_APPLESS_MAIN(tst_QFirstPersonCameraController) #include "tst_qfirstpersoncameracontroller.moc"