/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include QVectorlookupNodeByClassName(Qt3DCore::QNode *root, const QString &className) { auto children = root->childNodes(); QVector childrenList; for (auto i : children) { if (i->metaObject()->className() == className) childrenList << i; else childrenList << lookupNodeByClassName(i, className); } return childrenList; } class tst_qtext2dentity : public QObject { Q_OBJECT private slots: void checkChangeArbiter(); }; void tst_qtext2dentity::checkChangeArbiter() { #if !defined(QT_OPENGL_ES_2_ANGLE) // GIVEN Qt3DExtras::Quick::Qt3DQuickWindow view; view.setSource(QUrl("qrc:/qtext2dentity.qml")); view.show(); QCoreApplication::processEvents(); // THEN auto rootEntity = view.engine()->aspectEngine()->rootEntity(); QVERIFY(rootEntity != nullptr); auto atlases = lookupNodeByClassName(rootEntity.data(), "Qt3DExtras::QTextureAtlas"); QVERIFY(atlases.length() == 1); auto atlas = atlases[0]; QTRY_VERIFY(Qt3DCore::QNodePrivate::get(atlas)->m_changeArbiter); #endif } QTEST_MAIN(tst_qtext2dentity) #include "tst_qtext2dentity.moc"