/**************************************************************************** ** ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include using namespace Qt3DRender; class tst_ObjGeometryLoader : public QObject { Q_OBJECT private Q_SLOTS: void checkOutOfBoundFaceAccess_data() { QTest::addColumn("filePath"); QTest::newRow("invalid position index") << ":invalid_vertex_position.obj"; } void checkOutOfBoundFaceAccess() { // GIVEN QFETCH(QString, filePath); QFactoryLoader geometryLoader(QGeometryLoaderFactory_iid, QLatin1String("/geometryloaders"), Qt::CaseInsensitive); QScopedPointer loader; loader.reset(qLoadPlugin(&geometryLoader, QLatin1String("obj"))); if (!loader) QSKIP("ObjLoaderPlugin not deployed"); QFile file(filePath); QVERIFY(file.open(QIODevice::ReadOnly)); // WHEN loader->load(&file); // THEN // -> shouldn't crash } }; QTEST_MAIN(tst_ObjGeometryLoader) #include "tst_objgeometryloader.moc"